Abstract"Problem" and "pathological" gambling represent core concepts that guide gambling research today. However, divergent interpretation of the relation between these terms is continually misguiding the measurement and interpretation of empirical data, and may cumulatively lead to larger-scale problems of conclusion and policy formulation over the next decade. This paper first attempts to unravel the conceptual muddle by outlining the trajectory of the usage of the two terms, from a period where both were dimensionally similar concepts firmly situated in the addiction model to a more recent conception, which takes the view that problem gambling is distinct and properly measured by focusing on the problems that excessive gambling may cause to individuals, families, and communities. We then aim to analyse and criticize the Canadian Problem Gambling Index (CPGI) as a clear example of the confusion of paradigms, an index that defines problem gambling in the newer, problem-centred model, but continues to measure it with items reflecting the older, addiction-centred model. We argue that results obtained using the CPGI, much like those of its predecessors, will not adequately capture the notion of harm that underpins current definitions of problem gambling.
Purpose – The purpose of this paper is to explore user susceptibility to phishing by unpacking the mechanisms that may influence individual victimization. The focus is on the characteristics of the e-mail message, users’ knowledge and experience with phishing, and the manner in which these interact and influence how users cognitively process phishing e-mails. Design/methodology/approach – A field experiment was conducted where 194 subjects were exposed to a real phishing attack. The experimenters manipulated the contents of the message and measures of user traits and user processing were obtained after the phishing attack. Findings – Of the original list of targets, 47 percent divulged their private information to a bogus form page. Phishing susceptibility was predicted by a particular combination of both low attention to the e-mail elements and high elaboration of the phishing message. The presence of a threat or reward-based phishing message did not affect these processes, nor did it affect subsequent phishing susceptibility. Finally, individual factors such as knowledge and experience with e-mail increased resilience to the phishing attack. Research limitations/implications – The findings are generalizable to students who are a particularly vulnerable target of phishing attacks. Practical implications – The results presented in this study provide pragmatic recommendations for developing user-centered interventions to thwart phishing attacks. Lastly the authors suggest more effective educational efforts to protect individuals from such online fraud. Originality/value – This study provides novel insight into why phishing is successful, the human factor in susceptibility to online deception as well the role of information processing in effective decision making in this context. Based on the findings, the authors dispel common misconceptions about phishing and discuss more effective educational efforts to protect individuals from such online fraud.
Ostracism, a complex social phenomenon, involves both targets (ostracized individuals) and sources (ostracizers). The current experiment redressed a gap in the ostracism literature by devising a novel, three-phase paradigm to investigate motivated ostracizing. In the current study, 83 females were assigned to one of four conditions during a Cyberball game: motivated sources chose to ostracize an obnoxious fellow player, induced sources ostracized a fellow player at the behest of the experimenter, targets were ostracized, and included participants received the ball proportionately. Analysis of participants' primary needs, emotions, ratings of their co-players, and behavior toward their co-players indicated that being the target of ostracism was a robustly aversive experience. Both motivated and induced sources reported fortified control. Moreover, a motive for ostracizing influenced source experience: induced sources experienced greater levels of negative moral emotion and behaved more prosocially toward their target than motivated sources. The flexibility and demonstrated impact of this novel paradigm adds to the toolkit available to researchers interested in expanding insight into the psychological processes underlying, and the motivational and behavioral outcomes of being, a source of ostracism.
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