Background and aimOne of the prerequisites to develop Computerised Decision Support Systems is Clinical Practice Guidelines (CPGs) which provide a systematic aid to make complex medical decisions. In order to provide an automated CPG, it is needed to have a unique structure for the CPGs. This study aims to propose a unique framework for the Persian guidelines.Materials and methods20 Persian CPGs were selected and divided into the creation and validation sets (n=10 for each). The first group was studied independently and their headings were listed; wherever possible, the headings were merged into a new heading that was applicable to all the guidelines. The developed framework was validated by the second group of the guidelines.ResultsStudied guidelines had a very heterogeneous structure. The number of original headings was 249; they were reduced to 14 main headings with 16 subheadings in a unique developed framework. The framework is able to represent and cover 100% of the guidelines.ConclusionThe heterogeneity of guidelines was high as they were not developed based on the unique framework. The proposed framework provides a layout for designing the CPGs with a homogeneous structure. Guideline developers can use this framework to develop structured CPGs. This will facilitate the integration of the guidelines into electronic medical records as well as clinical decision support systems.
Introduction:In recent years, due to the growth of IT technologies, the ways of acquisition and dissemination of information as well as the methods of learning has changed. Simulation-based learning is one of these methods. Simulation-based medical education, especially for teaching medical students is increasing every day. Simulations in medical education have various types and can be physical or virtual. The aim of this study is to review virtual simulations and their role in medical education, which is generally 3D content in different formats such as web applications, mobile apps, computer-based programs or games, and virtual reality. Methods: We searched Google Scholar, PubMed, and Scopus databases to retrieve original or review articles in English. Our search strategy was (teaching OR training OR education OR e-learning) and (medical OR medicine) AND (simulation OR visualization OR 3D) in the title or the abstract of articles that were published during the recent 10 years (2007)(2008)(2009)(2010)(2011)(2012)(2013)(2014)(2015)(2016). Results: Due to creating connection between virtual and reality, virtual simulation can be an appropriate way to delivering medical content. The applications of virtual simulation in medical education can be divided into four main categories, including: 1) communication skills learning (e.g., how clinicians communicate with patients, how to do genetic counseling, communication and collaboration among medical staff, etc.); 2) treatment and clinical skills learning (e.g., learning of chronic diseases management and treatment, medication errors, etc.); 3) management skills training (e.g., maintaining patient safety, playing a role in the simulated management scenarios, management of a ward or operating room by simulate a health care environment to manage and reduce costs by health care professionals, etc.); and 4) practical and technical skills learning (e.g., learning how to perform a surgical procedure, practical skills learning, etc.). Conclusion: Reviewed studies showed that virtual-simulation-based learning, in addition to creating flexibility and accessibility in delivering educational contents, can increase medical students' learning, knowledge, motivation, and self-efficacy. Although the effectiveness of virtual-simulation-based medical education is dependent on the user's previous knowledge, its various types can help to better understand medical educational content. However, more studies are needed to assess whether simulation training improves patient-related outcomes.
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