Granular-ball computing is an efficient, robust, and scalable learning method for granular computing. The basis of granular-ball computing is the granular-ball generation method. This paper proposes a method for accelerating the granularball generation using the division to replace k-means. It can greatly improve the efficiency of granular-ball generation while ensuring the accuracy similar to the existing method. Besides, a new adaptive method for the granular-ball generation is proposed by considering granular-ball's overlap eliminating and some other factors. This makes the granular-ball generation process of parameter-free and completely adaptive in the true sense. In addition, this paper first provides the mathematical models for the granular-ball covering. The experimental results on some real data sets demonstrate that the proposed two granular-ball generation methods have similar accuracies with the existing method while adaptiveness or acceleration is realized. All codes have been released in the open source GBC library at http://www.cquptshuyinxia.com/GBC.html.
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