Abstract-Programming accelerators such as GPUs with low-level APIs and languages such as OpenCL and CUDA is difficult, error-prone, and not performance-portable. Automatic parallelization and domain specific languages (DSLs) have been proposed to hide complexity and regain performance portability. We present PENCIL, a rigorously-defined subset of GNU C99-enriched with additional language constructs-that enables compilers to exploit parallelism and produce highly optimized code when targeting accelerators. PENCIL aims to serve both as a portable implementation language for libraries, and as a target language for DSL compilers.We implemented a PENCIL-to-OpenCL backend using a state-of-the-art polyhedral compiler. The polyhedral compiler, extended to handle data-dependent control flow and non-affine array accesses, generates optimized OpenCL code. To demonstrate the potential and performance portability of PENCIL and the PENCIL-to-OpenCL compiler, we consider a number of image processing kernels, a set of benchmarks from the Rodinia and SHOC suites, and DSL embedding scenarios for linear algebra (BLAS) and signal processing radar applications (SpearDE), and present experimental results for four GPU platforms: AMD Radeon HD 5670 and R9 285, NVIDIA GTX 470, and ARM Mali-T604.
The Affective Behavior Analysis in-thewild (ABAW) 2020 Competition is the first Competition aiming at automatic analysis of the three main behavior tasks of valence-arousal estimation, basic expression recognition and action unit detection. It is split into three Challenges, each one addressing a respective behavior task. For the Challenges, we provide a common benchmark database, Aff-Wild2, which is a large scale in-the-wild database and the first one annotated for all these three tasks. In this paper, we describe this Competition, to be held in conjunction with the IEEE Conference on Face and Gesture Recognition, May 2020, in Buenos Aires, Argentina. We present the three Challenges, with the utilized Competition corpora. We outline the evaluation metrics and present the baseline methodologies and the obtained results when these are applied to each Challenge. More information regarding the Competition and details for how to access the utilized database, are provided in the Competition site: http://ibug.doc.ic.ac.uk/resources/ fg-2020-competition-affective-behavior-analysis.
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