-The arrival of near-eye displays has challenged the traditional methods that have been used to measure the optical properties of displays. Near-eye displays typically create virtual images and are designed for the relatively small entrance pupil of the human eye. These two attributes result in optical measurement requirements that are substantially different from traditional flat panel displays. This paper discusses the optical system requirements needed to make absolute radiometric and photometric measurements of near-eye displays. These guidelines are contrasted with the performance of current optical measurement instruments. An initial study was conducted using traditional and modified instruments and exhibited a significant variance in the results with different near-eye display designs. The study demonstrated that some traditional optical instruments can yield erroneous results when used to measure near-eye displays. Generic optical system design concepts were used to interpret the experimental results and helped to identify how current commercial designs could be modified to properly measure near-eye displays.
Public reporting burden for this collection of information is estimated to average 1 hour per response, including the time for reviewing instructions, searching existing data sources, gathering and maintaining the data needed, and completing and reviewing the collection of information. Send comments regarding this burden estimate or any other aspect of this collection of information, including suggestions for reducing this burden, to Washington Headquarters Services, Directorate for Information Operations and Reports, 1215 Jefferson Davis Highway, Suite 1204, Arlington, VA 22202-4302, and Previously, we presented an experiment in which we defined minimum, but not sufficient, luminance contrast ratios for color recognition and legibility for helmet-mounted display (HMD) use. In that experiment, observers made a subjective judgment of their ability to recognize a color by stopping the incremental increase in contrast ratio of a static display. For some target color/background combinations, there were extremely high error rates and in these cases sufficient contrast ratios were not achieved. In the present experiment, we randomly presented one of three target colors on one of five backgrounds. The contrast ratio of the target on the background ranged from 1.025:1 up to 1.3:1 in steps of 0.025 . As before, we found that observers could accurately identify the target colors at very low contrast ratios. In addition, we defined the range in which color recognition and legibility became sufficient ( 3 95% correct). In a second experiment we investigated how well observers did when more than one color appeared in the symbology at one time. This allowed observers to compare target colors against each other on the five backgrounds. We discuss our results in terms of luminance contrast ratio requirements for both color recognition as well as legibility in HMDs.14. SUBJECT TERMS luminance contrast ratio, helmet-mounted display, color recognition, legibility THIS PAGE INTENTIONALLY LEFT BLANK LUMINANCE CONTRAST REQUIREMENTS FOR COLORED SYMBOLS IN HELMET-MOUNTED DISPLAYS INTRODUCTIONThe use of colored symbology in a helmet-mounted display (HMD) has the potential to give the warfighter a significant combat advantage compared to monochrome symbology (2). Unfortunately, it is not as technically easy to employ colored symbology as monochrome symbology in an HMD. Monochrome symbology can be displayed using only one phosphor and relatively high levels of luminance output can be achieved. The use of colored symbology is more complex, and may require tradeoffs in resolution and luminance (3). Since the potential use of colored HMD symbology is still in the developmental stages, it is important to establish the minimum and optimal parameters for its employment. Specific parameters that need to be addressed include luminance, contrast, and hue.In a previous experiment, we presented results from a study aimed at determining the minimum, or sufficient, luminance-contrast ratio for three symbology colors presented against five backgrou...
We discuss the optical system design concepts for properly measuring the photometric and colorimetric characteristics of near-eye displays. Measurements on various near-eye displays demonstrate the variance in instrument results due to their optical design. Based on these findings, optical instrument design guidance is given for the proper measurement of virtual image displays.
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