This study aims to collect initial information in designing Augmented Reality-based Physics worksheet with a Science, Technology, Engineering, Art, and Mathematical (AR-STEAM) approach. The research method used descriptive qualitative by collecting some field research information was carried out by sharing the viewpoints of 26 students (male N=3 and female N=23) who had studied the material of Electromagnetic Induction. Based on field studies using questionnaires, it is known that 69.2% of respondents enjoy learning by using visual media, 66.3% consider the concept of type induction to be very abstract and difficult to apply in real life, 80.8% of respondents say they are happy if physics learning is explained in the form of three-dimensional animation. Therefore, it can be said that the STEAM-AR worksheet is needed in learning physics on the topic of Electromagnetic Induction.
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