This paper addresses issues currently present in the aircraft cabin design process. It focuses on making the design process more time and cost efficient, while altogether involving the end-users (passengers and cabin crew) in the development process in its earliest stages. By understanding the underlying issues and reasons the cabin is developed according to the current approach, new methods are established and adapted to suit the needs of such a complex process. In this paper, the preposition is made that Virtual Reality is the key technology for achieving the following goals: shortening the initial cabin design process (from sketch to concept design) and including the end-users and their wishes and ideas into the ideation phase. Through cooperation with an external design agency, a Virtual Reality tool is implemented and tested to ensure the theory behind the established design methodology can also be put into practice.
In the scope of InDiCaD (Innovative Digital Cabin Design), a project at German Aerospace Center (DLR), research has been done on the impact of the Covid-19 pandemic on the willingness of the passengers to fly under the given circumstances. The research covers three scenarios; firstly, one where Covid-19 has left no traces, secondly one where the consequences are enormous and thirdly, one where the passengers are still willing to travel, albeit with an extra set of demands concerning their health. These scenarios were used to create a mission definition for the cabin of the future as well as to establish fictional persona's, representing the passengers of the future. To conclude, couple of rough ideas resulting from the research is shown.
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