In this paper we introduce a novel platform that utilises multi-modal low-cost motion capture technology for the delivery of real-time visual feedback for sports performance. This platform supports the expansion to multi-modal interfaces that utilise haptic and audio feedback, which scales e↵ectively with motor task complexity. We demonstrate an implementation of our platform within the field of sports performance. The platform includes low-cost motion capture through a fusion technique, combining a Microsoft Kinect V2 with two wrist inertial sensors, which make use of the accelerometer and gyroscope sensors, alongside a game-based Graphical User Interface (GUI) for instruction, visual feedback and gamified score tracking.
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