In rivalry, constant stimuli allow several interpretations ("percepts"). Percepts are characterized by their probability to occur and by the duration of their dominance. During continuous presentation of bi-stable stimuli, both percept probabilities are trivially 50%. To disentangle the processes triggering a percept from those stabilizing it, we introduce tri-stable stimuli having three percepts. We find the probability and dominance duration of a percept independently adjustable. Percept probabilities and dominance durations show mutual dependencies across several perceptual switches. Consequently, the current perceptual experience depends on perceptual history; therefore, rivalry--even for continuous presentation--is not a memory-less process.
Competition is ubiquitous in perception. For example, items in the visual field compete for processing resources, and attention controls their priority (biased competition). The inevitable ambiguity in the interpretation of sensory signals yields another form of competition: distinct perceptual interpretations compete for access to awareness. Rivalry, where two equally likely percepts compete for dominance, explicates the latter form of competition. Building upon the similarity between attention and rivalry, we propose to model rivalry by a generic competitive circuit that is widely used in the attention literature—a winner-take-all (WTA) network. Specifically, we show that a network of two coupled WTA circuits replicates three common hallmarks of rivalry: the distribution of dominance durations, their dependence on input strength (“Levelt’s propositions”) and the effects of stimulus removal (blanking). This model introduces a form of memory by forming discrete states and explains experimental data better than competitive models of rivalry without memory. This result supports the crucial role of memory in rivalry specifically and in competitive processes in general. Our approach unifies the seemingly distinct phenomena of rivalry, memory, and attention in a single model with competition as the common underlying principle.
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