For many queries in the Web retrieval setting there is an on-going ranking competition: authors manipulate their documents so as to promote them in rankings. Such competitions can have unwarranted effects not only in terms of retrieval effectiveness, but also in terms of ranking robustness. A case in point, rankings can (rapidly) change due to small indiscernible perturbations of documents. While there has been a recent growing interest in analyzing the robustness of classifiers to adversarial manipulations, there has not yet been a study of the robustness of relevance-ranking functions. We address this challenge by formally analyzing different definitions and aspects of the robustness of learning-to-rank-based ranking functions. For example, we formally show that increased regularization of linear ranking functions increases ranking robustness. This finding leads us to conjecture that decreased variance of any ranking function results in increased robustness. We propose several measures for quantifying ranking robustness and use them to analyze ranking competitions between documents' authors. The empirical findings support our formal analysis and conjecture for both RankSVM and LambdaMART.
Recommendation systems are extremely popular tools for matching users and contents. However, when content providers are strategic, the basic principle of matching users to the closest content, where both users and contents are modeled as points in some semantic space, may yield low social welfare. This is due to the fact that content providers are strategic and optimize their offered content to be recommended to as many users as possible. Motivated by modern applications, we propose the widely studied framework of facility location games to study recommendation systems with strategic content providers. Our conceptual contribution is the introduction of a mediator to facility location models, in the pursuit of better social welfare. We aim at designing mediators that a) induce a game with high social welfare in equilibrium, and b) intervene as little as possible. In service of the latter, we introduce the notion of intervention cost, which quantifies how much damage a mediator may cause to the social welfare when an off-equilibrium profile is adopted. As a case study in high-welfare low-intervention mediator design, we consider the one-dimensional segment as the user domain. We propose a mediator that implements the socially optimal strategy profile as the unique equilibrium profile, and show a tight bound on its intervention cost. Ultimately, we consider some extensions, and highlight open questions for the general agenda.
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