Like all sectors, the education sector has been negatively affected by the Covid-19 pandemic. Considering the decision to conduct face-to-face training in schools remotely, teachers had many difficulties in moving course content to the online platform. Teachers who perform robotic coding applications are looking for ways to do these activities remotely. Simulators enable real objects to be animated in a computer environment. There are many paid and free platforms that simulate robotic coding tools. Arduino and Micro:bit, can be simulated on the Tinkercad platform. This study tests the usability of the Tinkercad platform by teachers. In usability tests, users are expected to complete the authentic tasks they must perform on the tested platform. In this study, 12 Information Technology teachers tried to complete 10 authentic tasks in the Circuits section of the Tinkercad platform. Eye movements have been recorded and analyzed while participants perform tasks. Surveys were applied to the participants and data were collected with the observation form during the tests. Consequently, the teachers who completed the usability tests stated that it is appropriate for the platform to be used by teachers and students over 10 years of age and that they can use the platform in their activities.
Timss uluslararası matematik ve fen eğilimleri araştırmasıdır. 2019 yılında 39 ülke 8. Sınıf seviyesinde Timss değerlendirmesine katılmıştır. Bu çalışmada derslerde teknoloji kullanımının uluslararası düzeyde matematik ve fen başarısına etkisi araştırılmak istenmiştir. 39 ülkedeki matematik ve fen öğretmenlerine uygulanan ankette derste teknoloji kullanım düzeyleri de sorulmuştur. Öğretmenlerin verdikleri cevaplar ile ülkelerin başarı seviyeleri karşılaştırılmıştır. Araştırmada eğitsel veri madenciliği teknikleri kullanılmıştır. Verilerin analizi için SPSS paket programı ve Rapid Miner uygulaması kullanılmıştır. Verilerin yapısına uygun olduğu düşünülerek karar ağaçları algoritması kullanılmıştır. Korelasyon sonuçları ve karar ağaçları yapıları incelendiğinde fen ve matematik derslerinde teknoloji kullanımının başarıya olumlu yönde etkisi olduğu görülmektedir. Derslerinde bilgisayar etkinliklerine yer vermeyen öğretmenlerin oranı arttıkça ülkelerin başarı seviyelerinde düşme görülmektedir. Ayrıca fen ve matematik dersleri karşılaştırıldığında derste teknoloji kullanımının fen derslerinde daha etkili sonuçlar verdiği söylenebilir. Ancak testlere bilgisayar veya tabletle erişmenin matematik ve fen başarısına olumlu ya da olumsuz etkisi olmadığı görülmüştür. Araştırmanın sonuçları doğrultusunda gelecek çalışmalar için araştırmacılara önerilerde bulunulmuştur.
This study aimed to investigate the effects of augmented reality (AR) applications in geometry teaching on academic achievement, self-regulated learning skills (SRLS), and motivation of secondary school students. The research was carried out on students in the eighth grade at a state secondary school in Turkey. The research was carried out according to the quasi-experimental design with the pretest-posttest control group, including 20 students in the experimental group (EG) and 20 in the control group (CG). While geometry teaching supported by AR applications was carried out with the EG students, traditional education was carried out with the CG students. Within the scope of the mathematics course, the achievements of the three-dimensional geometric objects unit in the curriculum were discussed. As a result of the analysis, it was determined that the difference in achievement test, self-regulated learning scale, and motivation scale scores between the groups was statistically significant in favor of the EG students. The study’s qualitative findings show that the AR application is fun and interesting for the students and positively affects academic achievement and active participation in the lesson. The research results were discussed according to the results in the literature, and suggestions were made for new research and applications.
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