Rhetorical and aesthetic aspects of digital textuality tends to lag behind developments in hardware and software. Constructive humanistic approaches to digital media may prevent this deficiency. This paper reports on a project where digital genre design is conducted as a method to invent innovative expressive solutions and document structures based on the ongoing convergence of mobility, broadband, high resolution graphics and GPS-positioning technology. The prototyped genre – Situated Simulations – is a kind of augmented reality system based on the iPhone. The genre in question is aimed at users in contexts of both learning and leisure
This article describes the development of a prototyped digital genre: situated simulations. A situated simulation is a kind of mobile augmented reality system used to augment specific places with additional information about the environment. In the article we present the basic features of the system and discuss several implementations where past topics-historical buildings, actions and events-have been evaluated by users on location. We also present some of the hardware and software constraints of the application.
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