The Information Age has paved immense pathways for the emergence of technology, which led to eventually a complete digitalization of our communities. An ideal example of this advent is the continued growth of online video games (OVG) worldwide between youngsters and adults. To this end, our primary purpose was to understand and learn more about the diverse effects of online video games on EFL learners at the extent to which OVGs can be applied, as a new technique in academic settings. To go deeply through this research, we selected age and gender as variables to investigate their influence on EFL learners' communication skills and their intercultural communicative competence in online video games. We used a mixed-methods approach to collect relevant data for the current research study, including an online learners' questionnaire, interviews, and in-game observations. The results revealed that online video games became beneficial and useful for learners of English as a foreign language. They help improve communication skills and intercultural communication skills in educational settings. However, the list of conditions should be checked for learning and communication in online video games.
Language dynamics are related to an important set of factors -age, gender, history, geography -and as well to new means of communication used in daily life. With the extensive use of new technologies, and the implementation of the latest approaches dealing with learning and understanding, Information and Communication Technologies (ICTs), have become one of the necessities of modern learning and communication. Even in developing countries like Algeria, Tunisia, and Egypt, these technologies have overwhelmed schools, colleges and universities. The issues addressed in this paper concern primarily understanding lexical innovation in the speech of Algerian Oran teenagers spoken variety, and how the use of ICTs influence their understanding and learning. This will contribute to language innovation and change, semantically and pragmatically in use throughout society, more specifically at the impact of ICTs usage and integrationist approaches to language in the current linguistic market.
Success at university requires achieving a high degree; however, after university, it is perceived through the achievement of financial satisfaction. This investigative work examines the students perspectives of their professional careers after graduation from university. Our objective is to see the extent to which students are prepared to insert in the professional life. A questionnaire is used as an instrument in this enquiry to fifty five students at the University of Ibn Khaldoun- Tiaret. The results reveal that students are not fully qualified to take part in the state service and they fear unemployment due to the lack of job opportunities, the latter is believed to be caused by the large number of university graduates. For this, reviewing the admission of students at university is compulsory, that is to say, reducing the number of bachelors by accepting only competent learners and then providing a job opportunity for each graduate respectively on the basis of their potential.DOI:doi.org/10.24071/llt.2019.220101
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.