E-learning has become one of the powerful supporting tools that expand traditional teaching in higher education. Designers of learning objects (LOs) for blended learning higher education face number of challenges; one of them is choosing the right technology to develop learning objects. This study adopts the Bloom-Redeker-Guerra (B-R-G) mapping model which guides designers to transform the contents and objectives of a traditional course into a number of suggested LOs for a blended course. The study attempts to empirically validate the first dimension of its evaluation scale which measures the effectiveness of learning objects that targets achieving lower order thinking skills (i.e. Knowledge and Comprehension) according to Bloom's Taxonomy. This paper presents the results of the empirical study that validates the students' learning achievement and students' perceived satisfaction differ for receptive learning objects that have been developed with different learning technologies. The empirical study has been implemented using pretest-posttest experiments, in addition to a questionnaire that measures students' satisfaction. Participants were about 100 Information Technology (IT) students enrolled in different courses. Results show that students' learning achievement and students' perceived satisfaction improve with learning objects designed with advanced learning technologies (according to Guerra scale), hence better achieve the targeted learning objectives.
This paper presents a comprehensive framework for building collaborative learning networks within higher educational institutions. This framework focuses on systems design and implementation issues in addition to a complete set of evaluation, and analysis tools. The objective of this project is to improve the standards of higher education in Jordan through the implementation of transparent, collaborative, innovative, and modern quality educational programs. The framework highlights the major steps required to plan, design, and implement collaborative learning systems. Several issues are discussed such as unification of courses and program of studies, using appropriate learning management system, software design development using Agile methodology, infrastructure design, access issues, proprietary data storage, and social network analysis (SNA) techniques.
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