Completed in 2009, the European Proximity Operations Simulator 2.0 (EPOS 2.0) succeeded EPOS 1.0 at the German Space Operations Center (GSOC). One of the many contributions the old EPOS 1.0 facility made to spaceflight rendezvous is the verification of the Jena-Optronik laser-based sensors used by the Automated Transfer Vehicle. While EPOS 2.0 builds upon its heritage, it is a completely new design aiming at considerably more complex rendezvous scenarios. During the last ten years, GSOC’s On-Orbit-Servicing & Autonomy group, who operates, maintains and evolves EPOS 2.0, has made numerous contributions to the field of uncooperative rendezvous, using EPOS as its primary tool. After general research in optical navigation in the early 2010s, the OOS group took a leading role in the DLR project “On-Orbit-Servicing End-to-End Simulation” in 2014. EPOS 2.0 served as the hardware in the loop simulator of the rendezvous phase and contributed substantially to the project’s remarkable success. Over the years, E2E has revealed demanding requirements, leading to numerous facility improvements and extensions. In addition to the OOS group’s research work, numerous and diverse open-loop test campaigns for industry and internal (DLR) customers have shaped the capabilities of EPOS 2.0 significantly.
Lidar sensors enable precise pose estimation of an uncooperative spacecraft in close range. In this context, the iterative closest point (ICP) is usually employed as a tracking method. However, when the size of the point clouds increases, the required computation time of the ICP can become a limiting factor. The normal distribution transform (NDT) is an alternative algorithm which can be more efficient than the ICP, but suffers from robustness issues. In addition, lidar sensors are also subject to motion blur effects when tracking a spacecraft tumbling with a high angular velocity, leading to a loss of precision in the relative pose estimation. This work introduces a smoothed formulation of the NDT to improve the algorithm’s robustness while maintaining its efficiency. Additionally, two strategies are investigated to mitigate the effects of motion blur. The first consists in un-distorting the point cloud, while the second is a continuous-time formulation of the NDT. Hardware-in-the-loop tests at the European Proximity Operations Simulator demonstrate the capability of the proposed methods to precisely track an uncooperative spacecraft under realistic conditions within tens of milliseconds, even when the spacecraft tumbles with a significant angular rate.
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