Service management in cloud manufacturing (CMfg), especially the service selection and scheduling (SSS) problem has aroused general attention due to its broad industrial application prospects. Due to the diversity of CMfg services, SSS usually need to take into account multiple objectives in terms of time, cost, quality, and environment. As one of the keys to solving multi-objective problems, the preference information of decision maker (DM) is less considered in current research. In this paper, linguistic preference is considered, and a novel two-phase model based on a desirable satisfying degree is proposed for solving the multi-objective SSS problem with linguistic preference. In the first phase, the maximum comprehensive satisfying degree is calculated. In the second phase, the satisfying solution is obtained by repeatedly solving the model and interaction with DM. Compared with the traditional model, the two-phase is more effective, which is verified in the calculation experiment. The proposed method could offer useful insights which help DM balance multiple objectives with linguistic preference and promote sustainable development of CMfg.
In recent years, with the support of new information technology and national policies, cloud manufacturing (CMfg) has developed rapidly in China. About CMfg, scholars have conducted extensive and in-depth research, among which multi-objective service selection and scheduling (SSS) attracts increasing attention. Generally, the objectives of the SSS problem involve several aspects, such as time, cost, environment and quality. In order to select an optimal solution, the preference of a decision maker (DM) becomes key information. As one kind of typical preference information, objective priorities are less considered in current studies. So, in this paper, a multi-objective model is first constructed for the SSS with different objective priorities. Then, a two-phase method based on the order of priority satisfaction (TP-OPS) is designed to solve this problem. Finally, computational experiments are conducted for problems with different services and tasks/subtasks, as well as different preference information. The results show that the proposed TP-OPS method can achieve a balance between the maximum comprehensive satisfaction and satisfaction differences, which is conducive to the sustainable development of CMfg. In addition, the proposed method allows the preference information to be gradually clarified, which has the advantage of providing convenience to DM.Sustainability 2019, 11, 4767 2 of 24 common feature of these models is that multiple factors need to be considered in the objectives, for example, time [14][15][16], cost [14][15][16][17], reliability [14-16] and energy consumption [14,[17][18][19], risk [17], service [20], trust [21], availability [22], value [23], reputation [19,24] and workload [25]. Some scholars integrate these factors into a single objective through weight values and design effective algorithms, such as the: parallel method [8], workload-based method [9], two-level method [10], cooperative method [26], chaos control optimal algorithm [16] and improved niche immune algorithm [27]. Some focus on the game theory models [11,12]. Some others pay attention to multi-objective models and algorithms; for instance, Pareto group leader algorithm [14], cloud-entropy enhanced genetic algorithm [23], hybrid artificial bee colony algorithm [18,19], adaptive multi-population differential artificial bee colony algorithm [24], modified particle swarm optimization algorithm [25] and ε-dominance multi-objective evolutionary algorithm [28].In the above studies, novel objective functions attract more attention, and DM's preference for different objectives is rarely considered or simply expressed as a set of weight values [8,17]. In the decision-making process, preference information is critical due to the fact that only one solution needs to be selected as the final scheme. Therefore, considering preference information in the model or algorithm becomes a new research direction, which can provide convenience for DM to choose satisfactory solutions. So, in our previous paper [29], linguistic preference is taken into...
Though numerous studies demonstrate the importance of social influence in deciding individual decision-making process in networks, little has been done to explore its impact on players’ behavioral patterns in evolutionary prisoner’s dilemma games (PDGs). This study investigates how social influenced strategy updating rules may affect the final equilibrium of game dynamics. The results show that weak social influence usually inhibits cooperation, while strong social influence has a mediating effect. The impacts of network structure and the existence of rebels in social influence scenarios are also tested. The paper provides a comprehensive interpretation on social influence effects on evolutionary PDGs in networks.
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