Screendance works often comprise multiple authorial perspectives. The camera, staging, sound, choreography and context all contribute to the aesthetic and conceptual potential of the work. This provocation draws on Tamara Tomić-Vajagić's (2014) notion of the 'self-portrait effect' to discuss how a confluence of first and third person perspectives cultivates representations of selfhood in two screendance examples: Vis-er-al (2015) by Polly Hudson and 52 Portraits (2016) by Jonathan Burrows, Matteo Fargion, and Hugo Glendinning.
This paper assesses the impact of the Choreographic Language Agent and the Digital Dance Archives on dance ontology. Enhanced visualisation-afforded by digital technology-impacts on the essential ontological features of dance, such as ephememerality and the human body. Referring to the work of Nelson Goodman (1968) and Martin Heidegger (1977), I discuss the significance of creative programming for dance, asking what such tools reveal about the ontology of the form and existing concepts of movement, notation and embodiment.
This paper considers how the presentation of movement practices in performance contexts blurs the distinction between making and performance, raising questions about the nature of dance ‘works’. I examine the way that practice is foregrounded in the work of UK dance artists Katye Coe and Charlie Morrissey, and American choreographer Deborah Hay, troubling distinctions between the internal and external aspects of performance. In response to this, I examine the applicability of the work–concept (Goehr 1992), to current dance practices, suggesting that the concept is an open one and refers not solely to stable art objects, but also indicates open-ended entities, which are formed through a confluence of practice and performance.
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