The ability of High Dynamic Range imaging (HDRi) to capture details in high-contrast environments, making both dark and bright regions clearly visible, has a strong implication on privacy. However, the extent to which HDRi affects privacy when it is used instead of typical Standard Dynamic Range imaging (SDRi) is not yet clear. In this paper, we investigate the effect of HDRi on privacy via crowdsourcing evaluation using the Microworkers platform. Due to the lack of HDRi standard privacy evaluation dataset, we have created such dataset containing people of varying gender, race, and age, shot indoor and outdoor and under large range of lighting conditions. We evaluate the tone-mapped versions of these images, obtained by several representative tone-mapping algorithms, using subjective privacy evaluation methodology. Evaluation was performed using crowdsourcing-based framework, because it is a popular and effective alternative to traditional lab-based assessment. The results of the experiments demonstrate a significant loss of privacy when even tone-mapped versions of HDR images are used compared to typical SDR images shot with a standard exposure.
Due to the recent advances in ultra high definition (UHD) displays, UHD TV may replace HD TV in a near future. However, little is known about the effect of UHD content on human visual perception, specifically, on human visual attention, viewing strategies, and visual saliency. To help studying these properties of the human visual system and their dynamics when HD content is replaced with UHD content, a publicly accessible dataset is proposed, which is composed of 41 4K UHD and HD images with corresponding eye tracking information. The eye tracking information includes the fixation points and fixation density maps measured during extensive subjective experiments. In this paper, we describe the dataset in details, including the strategy for content selection, the eye-tracking experiments, and the computation of the fixation density maps.
Ultra high definition (UHD) TV is rapidly replacing high definition (HD) TV but little is known of its effects on human visual attention. However, a clear understanding of this effect is important, since accurate models, evaluation methodologies, and metrics for visual attention are essential in many areas, including image and video compression, camera and displays manufacturing, artistic content creation, and advertisement. In this paper, we address this problem by creating a dataset of UHD resolution images with corresponding eye-tracking data, and we show that there is a statistically significant difference between viewing strategies when watching UHD and HD contents. Furthermore, by evaluating five representative computational models of visual saliency, we demonstrate the decrease in models' accuracies on UHD contents when compared to HD contents. Therefore, to improve the accuracy of computational models for higher resolutions, we propose a segmentation-based resolution-adaptive weighting scheme. Our approach demonstrates that taking into account information about resolution of the images improves the performance of computational models.
Using Focus of Attention (FoA) as a perceptual process in image and video compression belongs to well-known approaches to increase coding efficiency. It has been shown that foveated coding, when compression quality varies across the image according to region of interest, is more efficient than the alternative coding, when all region are compressed in a similar way. However, widespread use of such foveated compression has been prevented due to two main conflicting causes, namely, the complexity and the efficiency of algorithms for FoA detection. One way around these is to use as much information as possible from the scene. Since most video sequences have an associated audio, and moreover, in many cases there is a correlation between the audio and the visual content, audiovisual FoA can improve efficiency of the detection algorithm while remaining of low complexity. This paper discusses a simple yet efficient audiovisual FoA algorithm based on correlation of dynamics between audio and video signal components. Results of audiovisual FoA detection algorithm are subsequently taken into account for foveated coding and compression. This approach is implemented into H.265/HEVC encoder producing a bitstream which is fully compliant to any H.265/HEVC decoder. The influence of audiovisual FoA in the perceived quality of high and ultra-high definition audiovisual sequences is explored and the amount of gain in compression efficiency is analyzed.
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