To assess directly the orientation-invariance of specific shape representation stages in humans, we examined whether rotation (on the image plane or in depth) modulates the conjunction and linear non-separability effects in a shape visual search task (M. Arguin & D. Saumier, 2000; D. Saumier & M. Arguin, 2003). A series of visual search experiments involving simple 2D or 3D shapes show that these target type effects are entirely resistant to both planar and depth rotations. It was found however, that resistance to depth rotation only occurred when the 3D shapes had a richly textured surface but not when they had a uniform surface, with shading as the only reliable depth cue. The results also indicate that both planar and depth rotations affected performance indexes not concerned with the target type effects (i.e. overall RTs and magnitude of display size and target presence effects). Overall, the present findings suggest that the shape representations subtending the conjunction and linear non-separability effects are invariant across both planar and depth rotations whereas other shape representation stages involved in the task are orientation-specific.
Considerable uncertainty remains regarding the types of features human vision uses for shape representation. Visual-search experiments are reported which assessed the hypothesis of a surface-based (i.e., edge-bounded polygons) code for shape representation in human vision. The results indicate slower search rates and/or longer response times when the target shape shares its constituent surfaces with distractors (conjunction condition) than when the target surfaces are unique in the display (nonconjunction condition). This demonstration is made using test conditions that strictly control any potential artifact pertaining to targetdistractor similarity. The surface-based code suggested by this surface-conjunction effect is strictly 2-D, since the effect occurs even when the surfaces are shared between the target and distractors in the 2-D image but not in their 3-D instantiation. Congruently, this latter finding is unaltered by manipulations of the richness of the depth information offered by the stimuli. It is proposed that human vision uses a 2-D surface-based code for shape representation which, considering other key findings in the field, probably coexists with an alternative representation mode based on a type of structural description that can integrate information pertaining to the 3-D aspect of shapes.
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