We present a real-time implementation of 2D to 3D video conversion using compressed video. In our method, compressed 2D video is analyzed by extracting motion vectors. Using the motion vector maps, depth maps are built for each frame and the frames are segmented to provide object-wise depth ordering. These data are then used to synthesize stereo pairs. 3D video synthesized in this fashion can be viewed using any stereoscopic display. In our implementation, anaglyph projection was selected as the 3D visualization method, because it is mostly suited to standard displays.
Image and video quality in Long Range Observation Systems (LOROS) suffer from atmospheric turbulence that causes small neighbourhoods in image frames to chaotically move in different directions and substantially hampers visual analysis of such image and video sequences. The paper presents a real-time algorithm for perfecting turbulence degraded videos by means of stabilization and resolution enhancement. The latter is achieved by exploiting the turbulent motion. The algorithm involves generation of a "reference" frame and estimation, for each incoming video frame, of a local image displacement map with respect to the reference frame; segmentation of the displacement map into two classes: stationary and moving objects and resolution enhancement of stationary objects, while preserving real motion. Experiments with synthetic and real-life sequences have shown that the enhanced videos, generated in real time, exhibit substantially better resolution and complete stabilization for stationary objects while retaining real motion.
Anaglyphs are one of the most economical methods for three-dimensional visualization. This method, however, suffers from severe drawbacks such as loss of colour and extreme discomfort for prolonged viewing. We propose several methods for anaglyph enhancement that rely on stereo image registration, defocusing and nonlinear operations on synthesized depth maps. These enhancements substantially reduce unwanted ghosting artefacts, improve the visual quality of the images, and make comfortable viewing of the same sequence possible in three-dimensional as well as the two-dimensional mode of the same sequence.
In many applications, sampled data are collected in irregular fashion or are partly lost or unavailable. In these cases, it is necessary to convert irregularly sampled signals to regularly sampled ones or to restore missing data. We address this problem in the framework of a discrete sampling theorem for band-limited discrete signals that have a limited number of nonzero transform coefficients in a certain transform domain. Conditions for the image unique recovery, from sparse samples, are formulated and then analyzed for various transforms. Applications are demonstrated on examples of image superresolution and image reconstruction from sparse projections.
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