This paper analyzes current standardization situation of 5G and the role network softwarization plays in order to address the challenges the new generation of mobile networks must face. This paper surveys recent documentation from the main stakeholders to pick out the use cases, scenarios and emerging vertical sectors that will be enabled by 5G technologies, and to identify future high-level service requirements. Driven by those service requirements 5G systems will support diverse radio access technology scenarios, meet end-to-end user experienced requirements and provide capability of flexible network deployment and efficient operations. Then, based on the identified requirements, the paper overviews the main 5G technology trends and design principles to address them. In particular, the paper emphasizes the role played by three main technologies, namely SDN, NFV and MEC, and analyzes the main open issues of these technologies in relation to 5G.
Abstract:Current trends in broadband mobile networks are addressed towards the placement of different capabilities at the edge of the mobile network in a centralised way. On one hand, the split of the eNB between baseband processing units and remote radio headers makes it possible to process some of the protocols in centralised premises, likely with virtualised resources. On the other hand, mobile edge computing makes use of processing and storage capabilities close to the air interface in order to deploy optimised services with minimum delay. The confluence of both trends is a hot topic in the definition of future 5G networks. The full centralisation of both technologies in cloud data centres imposes stringent requirements to the fronthaul connections in terms of throughput and latency. Therefore, all those cells with limited network access would not be able to offer these types of services. This paper proposes a solution for these cases, based on the placement of processing and storage capabilities close to the remote units, which is especially well suited for the deployment of clusters of small cells. The proposed cloudenabled small cells include a highly efficient microserver with a limited set of virtualised resources offered to the cluster of small cells. As a result, a light data centre is created and commonly used for deploying centralised eNB and mobile edge computing functionalities. The paper covers the proposed architecture, with special focus on the integration of both aspects, and possible scenarios of application.
Since its appearance, peer-to-peer technology has given raise to various multimedia streaming applications. Today, cloud computing offers different service models as a base for successful end user applications. In this paper we propose joining peer-to-peer and cloud computing into new architectural realization of a distributed cloud computing network for multimedia streaming, in a both centralized and peer-to-peer distributed manner. This architecture merges prívate and public clouds and it is intended for a commercial use, but in the same time scalable to offer the possibility of non-profitable use. In order to take advantage of the cloud paradigm and make multimedia streaming more efñcient, we introduce APIs in the cloud, containing buildin functions for automatic QoS calculation, which permits negotiating QoS parameters such as bandwidth, jitter and latency, among a cloud service provider and its potential clients.
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