This letter presents the Soft-SixthFinger, a wearable robotic extra-finger designed to be used by chronic stroke patients to compensate for the missing hand function of their paretic limb. The extra-finger is an underactuated modular structure worn on the paretic forearm by means of an elastic band. The device and the paretic hand/arm act like the two parts of a gripper working together to hold an object. The patient can control the flexion/extension of the robotic finger through the eCap, an electromyography-based (EMG) interface embedded in a cap. The user can control the device by contracting the frontalis muscle. Such contraction can be achieved simply moving his or her eyebrows upwards. The Soft-SixthFinger has been designed as tool that can be used by chronic stroke patients to compensate for grasping in many activities of daily living (ADL). It can be wrapped around the wrist and worn as a bracelet when not used. The light weight and the complete wireless connection with the EMG interface guarantee a high portability and wearability. We tested the device with qualitative experiments involving six chronic stroke patients. Results show that the proposed system significantly improves the performances of the patients in the proposed tests and, more in general, their autonomy in ADL
A novel solution to compensate hand grasping abilities is proposed for chronic stroke patients. The goal is to provide the patients with a wearable robotic extra-finger that can be worn on the paretic forearm by means of an elastic band. The proposed prototype, the Robotic Sixth Finger, is a modular articulated device that can adapt its structure to the grasped object shape. The extra-finger and the paretic hand act like the two parts of a gripper cooperatively holding an object. We evaluated the feasibility of the approach with four chronic stroke patients performing a qualitative test, the Frenchay Arm Test. In this proof of concept study, the use of the Robotic Sixth Finger has increased the total score of the patients by two points in a five points scale. The subjects were able to perform the two grasping tasks included in the test that were not possible without the robotic extra-finger. Adding a robotic opposing finger is a very promising approach that can significantly improve the functional compensation of the chronic stroke patient during everyday life activities.
The wearable electronics business has powered over $14 billion in 2014 and it is estimated to power over $70 billion by 2024. However, commercially-available wearable devices still provide very limited haptic feedback, mainly focusing on vibrotactile sensations. Towards a more realistic feeling of interacting with virtual and remote objects, we propose a novel wearable cutaneous device for the proximal finger phalanx, called "hRing". It consists of two servo motors that move a belt placed in contact with the user's finger skin. When the motors spin in opposite directions, the belt presses into the user's finger, while when the motors spin in the same direction, the belt applies a shear force to the skin. Its positioning on the proximal finger phalanx improves the capability of this device to be used together with unobtrusive hand tracking systems, such as the LeapMotion controller and the Kinect sensor. The viability of the proposed approach is demonstrated through a pick-and-place experiment involving seven human subjects. Providing cutaneous feedback through the proposed device improved the performance and perceived effectiveness of the considered task of 20% and 47% with respect to not providing any force feedback, respectively. All subjects found no difference in the quality of the tracking when carrying out the task wearing the device versus barehanded
Robotic prosthesis are usually intended as artificial device extensions replacing a missing part of a human body. A new approach regarding robotic limbs is presented here. A modular robot is used not only for replacing a missing part of the body but also as an extra-limb in order to enhance manipulation dexterity and enlarge the workspace of human beings. In this work, the model and control of an additional finger, the Sixth-Finger, is presented as a case study of this type of robotic limbs. The robotic finger has been placed on the wrist opposite to the hand palm. This solution allows to enlarge the hand workspace, increasing the grasp capability of the user. An object-based mapping algorithm is proposed to control the robotic extra-finger by interpreting the whole hand motion in grasping action. A four DoFs modular prototype is presented along with numerical simulations and real experiments. The proposed Sixth-Finger can lead to a wide range of applications in the direction of augmenting human capabilities through wearable robotics
Wearable robots have been mostly designed as exoskeletons, with segments and joints corresponding to those of the person they are coupled with. Exoskeletons are mainly employed to augment human body force and precision capabilities, or for rehabilitation purposes. More recently, new wearable robots resembling additional robotic limbs have been developed thanks to the progress in miniaturization and efficiency of mechanical and sensing components. However, wearable robotic extra limbs presented in the literature lack of effective haptic feedback systems. In this paper, we present a robotic extra finger coupled with a vibrotactile ring interface. The human user is able to control the motion of the robotic finger through a switch placed on the ring, while being provided with vibrotactile feedback about the forces exerted by the robotic finger on the environment. To understand how to control the vibrotactile interface to evoke the most effective cutaneous sensations, we executed perceptual experiments to evaluate its absolute and differential thresholds. We also carried out a pick-and-place experiment with ten subjects. Haptic feedback significantly improved the performance in task execution in terms of completion time, exerted force, and perceived effectiveness. All subjects preferred experimental conditions employing haptic feedback with respect to those not providing any force feedback
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