This study aims to analyze the competence of vocational school teachers needed in Industry 4.0 based on the opinions of policymakers using a quantitative method (13 education policymakers). Identifying the priority competencies of vocational school teachers is an important issue because low teacher competence is a problem for vocational education in Indonesia. The results of the study indicated the priority of pedagogical competence, social competence, personality competence, and professional competence of vocational teachers. Vocational teacher pedagogic competencies that are very much needed are the ability to actualize potential as part of student development, the ability to understand students in-depth, and the ability to understand the character of students in physical, social, cultural, emotional, and intellectual aspects. In addition, vocational school teachers are expected to have the ability to design and evaluate learning. The needed social competencies for vocational school teachers are the ability to communicate efficiently, emphatically, and respectfully both oral and written communication skills, and the ability to communicate and improve themselves using ICT.
Augmented reality is a technology that integrates virtual content into real environments in the form of mobile and desktop. This technology has begun to be developed in various fields, even as a learning medium with various models. We are exploring augmented reality models that have been developed by reviewing several journals related to augmented reality. We have collected 100 journals from various data sources with augmented reality keywords. We select 41 journals and we find 5 augmented reality models, including 3D models, 3D simulations, 3D animations, video models, multimedia models. There are two types of augmented reality, using markers and without markers, for augmented reality using markers requires a marker as a trigger for the emergence of augmented reality objects into the real environment, while augmented reality without markers does not require markers to trigger the emergence of augmented reality into real environments.
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