SUMMARYIt is well-known that Reed-Solomon codes may be used to provide error correction for multiple failures in RAID-like systems. The coding technique itself, however, is not as well-known. To the coding theorist, this technique is a straightforward extension to a basic coding paradigm and needs no special mention. However, to the systems programmer with no training in coding theory, the technique may be a mystery. Currently, there are no references that describe how to perform this coding that do not assume that the reader is already well-versed in algebra and coding theory. This paper is intended for the systems programmer. It presents a complete specification of the coding algorithm plus details on how it may be implemented. This specification assumes no prior knowledge of algebra or coding theory. The goal of this paper is for a systems programmer to be able to implement Reed-Solomon coding for reliability in RAID-like systems without needing to consult any external references.
Neuromorphic computing has come to refer to a variety of brain-inspired computers, devices, and models that contrast the pervasive von Neumann computer architecture. This biologically inspired approach has created highly connected synthetic neurons and synapses that can be used to model neuroscience theories as well as solve challenging machine learning problems. The promise of the technology is to create a brainlike ability to learn and adapt, but the technical challenges are significant, starting with an accurate neuroscience model of how the brain works, to finding materials and engineering breakthroughs to build devices to support these models, to creating a programming framework so the systems can learn, to creating applications with brain-like capabilities. In this work, we provide a comprehensive survey of the research and motivations for neuromorphic computing over its history. We begin with a 35-year review of the motivations and drivers of neuromorphic computing, then look at the major research areas of the field, which we define as neuro-inspired models, algorithms and learning approaches, hardware and devices, supporting systems, and finally applications. We conclude with a broad discussion on the major research topics that need to be addressed in the coming years to see the promise of neuromorphic computing fulfilled. The goals of this work are to provide an exhaustive review of the research conducted in neuromorphic computing since the inception of the term, and to motivate further work by illuminating gaps in the field where new research is needed.
In this paper, the authors investigate G-commerce—computational economies for controlling resource allocation in computational Grid settings. They define hypothetical resource consumers (representing users and Grid-aware applications) and resource producers (representing resource owners who “sell” their resources to the Grid). The authors then measure the efficiency of resource allocation under two different market conditions—commodities markets and auctions—and compare both market strategies in terms of price stability, market equilibrium, consumer efficiency, and producer efficiency. The results indicate that commodities markets are a better choice for controlling Grid resources than previously defined auction strategies.
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