BackgroundMicroscopy, being relatively easy to perform at low cost, is the universal diagnostic method for detection of most globally important parasitic infections. As quality control is hard to maintain, misdiagnosis is common, which affects both estimates of parasite burdens and patient care. Novel techniques for high-resolution imaging and image transfer over data networks may offer solutions to these problems through provision of education, quality assurance and diagnostics. Imaging can be done directly on image sensor chips, a technique possible to exploit commercially for the development of inexpensive “mini-microscopes”. Images can be transferred for analysis both visually and by computer vision both at point-of-care and at remote locations.Methods/Principal FindingsHere we describe imaging of helminth eggs using mini-microscopes constructed from webcams and mobile phone cameras. The results show that an inexpensive webcam, stripped off its optics to allow direct application of the test sample on the exposed surface of the sensor, yields images of Schistosoma haematobium eggs, which can be identified visually. Using a highly specific image pattern recognition algorithm, 4 out of 5 eggs observed visually could be identified.Conclusions/SignificanceAs proof of concept we show that an inexpensive imaging device, such as a webcam, may be easily modified into a microscope, for the detection of helminth eggs based on on-chip imaging. Furthermore, algorithms for helminth egg detection by machine vision can be generated for automated diagnostics. The results can be exploited for constructing simple imaging devices for low-cost diagnostics of urogenital schistosomiasis and other neglected tropical infectious diseases.
Noise reduction is one of the most fundamental digital image processing problems, and is often designed to be solved at an early stage of the image processing path. Noise appears on the images in many different ways, and it is inevitable. In general, various image processing algorithms perform better if their input is as error-free as possible. In order to keep the processing delays small in different computing platforms, it is important that the noise reduction is performed swiftly.The recent progress in the entertainment industry has led to major improvements in the computing capabilities of graphics cards. Today, graphics circuits consist of several hundreds or even thousands of computing units. Using these computing units for general-purpose computation is possible with OpenCL and CUDA programming interfaces. In applications where the processed data is relatively independent, using parallel computing units may increase the performance significantly. Graphics chips enabled with general-purpose computation capabilities are becoming more common also in mobile devices. In addition, photography has never been as popular as it is nowadays by using mobile devices.This thesis aims to implement the calculation of the state-of-the-art technology used in noise reduction, block-matching and three-dimensional filtering (BM3D), to be executed in heterogeneous computing environments. This study evaluates the performance of the presented implementations by making comparisons with existing implementations. The presented implementations achieve significant benefits from the use of parallel computing devices. At the same time the comparisons illustrate general problems in the utilization of using massively parallel processing for the calculation of complex imaging algorithms. Keywords TIIVISTELMÄKohinanpoisto on yksi keskeisimmistä digitaaliseen kuvankäsittelyyn liittyvistä ongelmista, joka useimmiten pyritään ratkaisemaan jo signaalinkäsittelyvuon varhaisessa vaiheessa. Kohinaa ilmestyy kuviin monella eri tavalla ja sen esiintyminen on väistämätöntä. Useat kuvankäsittelyalgoritmit toimivat paremmin, jos niiden syöte on valmiiksi mahdollisimman virheetöntä käsiteltäväksi. Jotta kuvankäsittelyviiveet pysyisivät pieninä eri laskentaalustoilla, on tärkeää että myös kohinanpoisto suoritetaan nopeasti.Viihdeteollisuuden kehityksen myötä näytönohjaimien laskentateho on moninkertaistunut. Nykyisin näytönohjainpiirit koostuvat useista sadoista tai jopa tuhansista laskentayksiköistä. Näiden laskentayksiköiden käyttäminen yleiskäyttöiseen laskentaan on mahdollista OpenCL-ja CUDAohjelmointirajapinnoilla.Rinnakkaislaskenta usealla laskentayksiköllä mahdollistaa suuria suorituskyvyn parannuksia käyttökohteissa, joissa käsiteltävä tieto on toisistaan riippumatonta tai löyhästi riippuvaista. Näytönohjainpiirien käyttö yleisessä laskennassa on yleistymässä myös mobiililaitteissa. Lisäksi valokuvaaminen on nykypäivänä suosituinta juuri mobiililaitteilla.Tämä diplomityö pyrkii selvittämään viimeisimmän kohinanpoistoon käytettävän tekni...
This paper introduces a new face tracking approach for controlling user interfaces in hand-held mobile devices. The proposed method detects the face and the eyes of the user by employing a method based on local texture features and boosting. An extended Kalman filter combines local motion features extracted from the face region and the detected eye positions to estimate the 3-D position and orientation of the camera with respect to the face. The camera position is used as an input for the spatially aware user interface. Experimental results on real image sequences captured with a camera-equipped mobile phone validate the feasibility of the method.
We introduce a novel user interface solution for mobile devices
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