Mobile/multi-access edge computing (MEC) takes advantage of its proximity to end-users, which greatly reduces the transmission delay of task offloading compared to mobile cloud computing (MCC). Offloading computing tasks to edge servers with a certain amount of computing ability can also reduce the computing delay. Meanwhile, device-to-device (D2D) cooperation can help to process small-scale delay-sensitive tasks to further decrease the delay of tasks. But where to offload the computing tasks is a critical issue. In this article, we integrate MEC and D2D cooperation techniques to optimize the offloading decisions and resource allocation problem in D2D-enabled three-tier MEC networks for Internet of Things (IoT). Mobile devices (MDs), edge clouds, and central cloud data center (DC) make up these three-tier MEC networks. They cooperate with each other to finish the offloading tasks. Each task can be processed by MD itself or its neighboring MDs at device tier, by edge servers at edge tier, or by remote cloud servers at cloud tier. Under the maximum energy cost constraints, we formulate the cooperative offloading problem into a mixed-integer nonlinear problem aiming to minimize the total delay of tasks. We utilize the alternating direction method of multipliers (ADMM) to speed up the computing process. The proposed scheme decomposes the complicated problem into 3 smaller subproblems, which are solved in a parallel fashion. Finally, we compare our proposal with D2D and MEC networks in simulations. Numerical results validate that the proposed D2D-enabled MEC networks for IoT can significantly enhance the computing abilities and reduce the total delay of tasks.
Various kinds of powerful intelligent mobile devices (MDs) need to access multimedia content anytime and anywhere, which places enormous pressure on mobile wireless networks. Fetching content from remote sources may introduce overly long accessing delays, which will result in a poor quality of experience (QoE). In this article, we considered the advantages of combining mobile/multi-access edge computing (MEC) with device-to-device (D2D) technologies. We propose a D2D-enabled cooperative edge caching (DCEC) architecture to reduce the delay of accessing content. We designed the DCEC caching management scheme through the maximization of a monotone submodular function under matroid constraints. The DCEC scheme includes a proactive cache placement algorithm and a reactive cache replacement algorithm. Thus, we obtained an optimal content caching and content update, which minimized the average delay cost of fetching content files. Finally, simulations compared the DCEC network architecture with the MEC and D2D networks and the DCEC caching management scheme with the least-frequently used and least-recently used scheme. The numerical results verified that the proposed DCEC scheme was effective at improving the cache hit ratio and the average delay cost. Therefore, the users’ QoE was improved.
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