The present work addresses the development of a test-bench for the embedded implementation, validity, and testing of the recently proposed Improved Elephant Herding Optimization (iEHO) algorithm, applied to the acoustic localization problem. The implemented methodology aims to corroborate the feasibility of applying iEHO in real-time applications on low complexity and low power devices, where three different electronic modules are used and tested. Swarm-based metaheuristic methods are usually examined by employing high-level languages on centralized computers, demonstrating their capability in finding global or good local solutions. This work considers iEHO implementation in C-language running on an embedded processor. Several random scenarios are generated, uploaded, and processed by the embedded processor to demonstrate the algorithm’s effectiveness and the test-bench usability, low complexity, and high reliability. On the one hand, the results obtained in our test-bench are concordant with the high-level implementations using MatLab® in terms of accuracy. On the other hand, concerning the processing time and as a breakthrough, the results obtained over the test-bench allow to demonstrate a high suitability of the embedded iEHO implementation for real-time applications due to its low latency.
In the last decades, several swarm-based optimization algorithms have emerged in the scientific literature, followed by a massive increase in terms of their fields of application. Most of the studies and comparisons are restricted to high-level languages (such as MATLAB®) and testing methods on classical benchmark mathematical functions. Specifically, the employment of swarm-based methods for solving energy-based acoustic localization problems is still in its inception and has not yet been extensively studied. As such, the present work marks the first comprehensive study of swarm-based optimization algorithms applied to the energy-based acoustic localization problem. To this end, a total of 10 different algorithms were subjected to an extensive set of simulations with the following aims: (1) to compare the algorithms’ convergence performance and recognize novel, promising methods for solving the problem of interest; (2) to validate the importance (in convergence speed) of an intelligent swarm initialization for any swarm-based algorithm; (3) to analyze the methods’ time efficiency when implemented in low-level languages and when executed on embedded processors. The obtained results disclose the high potential of some of the considered swarm-based optimization algorithms for the problem under study, showing that these methods can accurately locate acoustic sources with low latency and bandwidth requirements, making them highly attractive for edge computing paradigms.
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