Mobile Math Trails for Europe (MoMaTrE) is an ongoing project to conceptualize and develop a fully gamified platform for creating, organizing and executing mathematics trails. We present some early experimental results of an empirical study from Frankfurt am Main with 218 pupils concerning the introduction of shallow gamification techniques in the platform. The study was based on the self-determination theory and therefore the Intrinsic Motivation Inventory was used. First results are mostly in line with other findings of the previous research literature, but also some interesting effects could be shown. The article concludes with a discussion of our plans for adding other (deeper) gamification elements.
Mathematics trails have been in use for more than 40 years. A special outdoor learning environment that provides us interesting insides in the dissemination of such new forms of learning through its history. Both ways of dissemination can be found. We will first have a look at the steady development through a community of practitioners in the United Kingdom. The second way is the fast dissemination through a single multiplier, starting with Dudley Blane in Australia. In addition, the evolving variety of ways to do a mathematics trail is also part of this article. Keywords: mathematics trails, ICMI, mathematics education, history, outdoor education
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