We experimentally implement a dynamic public‐good problem, where the public good in question is the dynamically evolving information about agents' common state of the world. Subjects' behavior is consistent with free‐riding because of strategic concerns. We also find that subjects adopt more complex behaviors than predicted by the welfare‐optimal equilibrium, such as noncut‐off behavior, lonely pioneers, and frequent switches of action.
This thesis consists of three essays studying both theoretically and experimentally various aspects of coordination problems. Indeed, in this thesis we focus on dynamic games of information acquisition and transmission, organizational design and simple contract environments.
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