The literature has highlighted that gamification is an innovative methodology that might improve social and emotional skills. The aim was to analyse the impact of a gamified intervention in physical education on social and emotional domains with students of 5th grade of primary education. A gamified intervention during eight weeks was developed with the experimental group composed of 25 students. A control group was also established with 27 students who followed regular physical education sessions. Regarding instruments, the positive and negative affect schedule (PANAS) scale was used to assess emotional skills and the classroom assessment scoring system (CLASS) to analyze social skills. Results highlighted that the experimental group scored higher in social and emotional skills after the intervention in comparison with the control group. The findings have shed light on the importance of using innovative methodologies such as gamification to develop social and emotional skills.
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