This article presents safe ship control optimization design for navigator advisory system. Optimal safe ship control is presented as multistage decision-making in a fuzzy environment and as multistep decision-making in a game environment. The navigator’s subjective and the maneuvering parameters are taken under consideration in the model process. A computer simulation of fuzzy neural anticollision (FNAC) and matrix game anticollision (MGAC) algorithms was carried out on MATLAB software on an example of the real navigational situation of passing three encountered ships in the Skagerrak Strait, in good and restricted visibility at sea. The developed solution can be applied in decision-support systems on board a ship.
The paper introduces application of selected methods of a game theory for automation of the processes of moving marine objects, the game control processes in marine navigation and the base mathematical model of game ship control. State equations, control and state constraints have been defined first and then control goal function in the form of payments -the integral payment and the final one. Multi-stage positional and multi-step matrix, non-cooperative and cooperative, game and optimal control algorithms in a collision situation has been presented. The considerations have been illustrated as an examples of a computer simulations mspg.12 and msmg.12 algorithms to determine a safe own ship's trajectory in the process of passing ships encountered in Kattegat Strait.
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