We propose a mechanism to reconstruct part annotated 3D point clouds of objects given just a single input image. We demonstrate that jointly training for both reconstruction and segmentation leads to improved performance in both the tasks, when compared to training for each task individually. The key idea is to propagate information from each task so as to aid the other during the training procedure. Towards this end, we introduce a location-aware segmentation loss in the training regime. We empirically show the effectiveness of the proposed loss in generating more faithful part reconstructions while also improving segmentation accuracy. We thoroughly evaluate the proposed approach on different object categories from the ShapeNet dataset to obtain improved results in reconstruction as well as segmentation. Codes are available at https://github.com/val-iisc/3d-psrnet.
Knowledge of 3D properties of objects is a necessity in order to build effective computer vision systems. However, lack of large scale 3D datasets can be a major constraint for datadriven approaches in learning such properties. We consider the task of single image 3D point cloud reconstruction, and aim to utilize multiple foreground masks as our supervisory data to alleviate the need for large scale 3D datasets. A novel differentiable projection module, called ‘CAPNet’, is introduced to obtain such 2D masks from a predicted 3D point cloud. The key idea is to model the projections as a continuous approximation of the points in the point cloud. To overcome the challenges of sparse projection maps, we propose a loss formulation termed ‘affinity loss’ to generate outlierfree reconstructions. We significantly outperform the existing projection based approaches on a large-scale synthetic dataset. We show the utility and generalizability of such a 2D supervised approach through experiments on a real-world dataset, where lack of 3D data can be a serious concern. To further enhance the reconstructions, we also propose a test stage optimization procedure to obtain reconstructions that display high correspondence with the observed input image.
Given a target image as query, person re-identification systems retrieve a ranked list of candidate matches on a per-camera basis. In deployed systems, a human operator scans these lists and labels sighted targets by touch or mouse-based selection. However, classical re-id approaches generate per-camera lists independently. Therefore, target identifications by operator in a subset of cameras cannot be utilized to improve ranking of the target in remaining set of network cameras. To address this shortcoming, we propose a novel sequential multi-camera re-id approach. The proposed approach can accommodate human operator inputs and provides early gains via a monotonic improvement in target ranking. At the heart of our approach is a fusion function which operates on deep feature representations of query and candidate matches. We formulate an optimization procedure custom-designed to incrementally improve query representation. Since existing evaluation methods cannot be directly adopted to our setting, we also propose two novel evaluation protocols. The results on two large-scale re-id datasets (Market-1501, DukeMTMC-reID) demonstrate that our multi-camera method significantly outperforms baselines and other popular feature fusion schemes. Additionally, we conduct a comparative subject-based study of human operator performance. The superior operator performance enabled by our approach makes a compelling case for its integration into deployable video-surveillance systems.
Reconstructing 3D models from 2D images is one of the fundamental problems in computer vision. In this work, we propose a deep learning technique for 3D object reconstruction from a single image. Contrary to recent works that either use 3D supervision or multi-view supervision, we use only single view images with no pose information during training as well. This makes our approach more practical requiring only an image collection of an object category and the corresponding silhouettes. We learn both 3D point cloud reconstruction and pose estimation networks in a selfsupervised manner, making use of differentiable point cloud renderer to train with 2D supervision. A key novelty of the proposed technique is to impose 3D geometric reasoning into predicted 3D point clouds by rotating them with randomly sampled poses and then enforcing cycle consistency on both 3D reconstructions and poses. In addition, using single-view supervision allows us to do test-time optimization on a given test image. Experiments on the synthetic ShapeNet and real-world Pix3D datasets demonstrate that our approach, despite using less supervision, can achieve competitive performance compared to pose-supervised and multi-view supervised approaches.
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