We first in the history of vection research, challenged to induce cutaneous vection by providing the participants body with wind. Participants wore an eye mask to block out all outside visual information, and white noise was presented through a pair of earphones to block out all outside auditory information. We also provided body sway by using a horse-riding machine. The constant wind was provided to the participants from the front, side and behind of them. The results clearly showed that the cutaneous vection by wind was obtained in almost all participants. Even by only wind to the body could induce vection.
We examined whether vection strength could be modulated by altering the exposure duration
to optic flow. Experiment 1 sourced 150 different video clips from various Japanese
animation works which simulated self-motion. Despite large differences in the content of
these video clips, we found a significant positive correlation between their play
durations and their ratings of vection magnitude. Experiment 2 examined this relationship
further using more tightly controlled visual motion stimuli. Vection was induced by
presenting the motion of the same expanding grating stimulus for 8, 16, 32, or 64 seconds.
While vection onset latencies remained constant across these four conditions, vection
magnitude/strength was found to increase systematically with the exposure duration. As
predicted by a recent computational model of vection, we conclude that subjective vection
strength does depend on the exposure duration to optic flow.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.