We address a challenging multi-agent pathfinding (MAPF) problem for hundreds of agents moving on a 2D roadmap with continuous time. Despite its known potential for producing better solutions compared to typical grid and discrete-time cases, few approaches have been established to solve this problem due to the intractability of collision checks on a large scale. In this work, we propose Prioritized Safe-Interval Path Planning with Continuous-Time Conflicts (PSIPP/CTC) that extends a scalable prioritized planning algorithm to work on the 2D roadmap and continuous-time setup by alleviating intensive collision checks. Our approach involves a novel concept named Continuous-Time Conflict (CTC), which describes a pair among vertices and edges associated with continuous-time intervals within which collisions can happen between agents. We precompute CTCs using geometric neighbor-search and sweeping techniques and annotate roadmaps with the CTCs just once before planning starts. Doing so allows us to efficiently enumerate collision-free time intervals for all vertices and edges and find each agent's path with continous time in prioritized planning. Extensive experimental evaluations demonstrate that PSIPP/CTC significantly outperforms existing methods in terms of planning success rate and runtime while maintaining an acceptable solution quality. As a proof of concept, we also confirmed the effectiveness of the proposed approach on a physics simulation with differential wheeled robots.
Multi-agent path planning (MAPP) is the problem of planning collision-free trajectories from start to goal locations for a team of agents. This work explores a relatively unexplored setting of MAPP where streams of agents have to go through the starts and goals with high throughput. We tackle this problem by formulating a new variant of MAPP called periodic MAPP in which the timing of agent appearances is periodic. The objective with periodic MAPP is to find a periodic plan, a set of collision-free trajectories that the agent streams can use repeatedly over periods, with periods that are as small as possible. To meet this objective, we propose a solution method that is based on constraint relaxation and optimization. We show that the periodic plans once found can be used for a more practical case in which agents in a stream can appear at random times. We confirm the effectiveness of our method compared with baseline methods in terms of throughput in several scenarios that abstract autonomous intersection management tasks.
Multi-agent path planning (MAPP) is the problem of planning collision-free trajectories from start to goal locations for a team of agents. This work explores a relatively unexplored setting of MAPP where streams of agents have to go through the starts and goals with high throughput. We tackle this problem by formulating a new variant of MAPP called periodic MAPP in which the timing of agent appearances is periodic. The objective with periodic MAPP is to find a periodic plan, a set of collision-free trajectories that the agent streams can use repeatedly over periods, with periods that are as small as possible. To meet this objective, we propose a solution method that is based on constraint relaxation and optimization. We show that the periodic plans once found can be used for a more practical case in which agents in a stream can appear at random times. We confirm the effectiveness of our method compared with baseline methods in terms of throughput in several scenarios that abstract autonomous intersection management tasks.
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