Trajectory sharing and searching have received significant attentions in recent years. In this paper, we propose and investigate a novel problem called User Oriented Trajectory Search (UOTS) for trip recommendation. In contrast to conventional trajectory search by locations (spatial domain only), we consider both spatial and textual domains in the new UOTS query. Given a trajectory data set, the query input contains a set of intended places given by the traveler and a set of textual attributes describing the traveler's preference. If a trajectory is connecting/close to the specified query locations, and the textual attributes of the trajectory are similar to the traveler'e preference, it will be recommended to the traveler for reference. This type of queries can bring significant benefits to travelers in many popular applications such as trip planning and recommendation.There are two challenges in the UOTS problem, (i) how to constrain the searching range in two domains and (ii) how to schedule multiple query sources effectively. To overcome the challenges and answer the UOTS query efficiently, a novel collaborative searching approach is developed. Conceptually, the UOTS query processing is conducted in the spatial and textual domains alternately. A pair of upper and lower bounds are devised to constrain the searching range in two domains. In the meantime, a heuristic searching strategy based on priority ranking is adopted for scheduling the multiple query sources, which can further reduce the searching range and enhance the query efficiency notably. Furthermore, the devised collaborative searching approach can be extended to situations where the query locations are ordered. The performance of the proposed UOTS query is verified by extensive experiments based on real and synthetic trajectory data in road networks.
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Shang S, Xie K, Zheng K et al. VID join: Mapping trajectories to points of interest to support location-based services.Abstract Variable influence duration (VID) join is a novel spatio-temporal join operation between a set T of trajectories and a set P of spatial points. Here, trajectories are traveling histories of moving objects (e.g., travelers), and spatial points are points of interest (POIs, e.g., restaurants). VID join returns all pairs of (τs, p) if τs is spatially close to p for a long period of time, where τs is a segment of trajectory τ ∈ T and p ∈ P. Each returned (τs, p) implies that the moving object associated with τs stayed at p (e.g., having dinner at a restaurant). Such information is useful in many aspects, such as targeted advertising, social security, and social activity analysis. The concepts of influence and influence duration are introduced to measure the spatial closeness between τ and p, and the time spanned, respectively. Compared to the conventional spatio-temporal join, the VID join is more challenging since the join condition varies for different POIs, and the additional temporal requirement cannot be indexed effectively. To process the VID join efficiently, three algorithms are developed and several optimization techniques are applied, including spatial duplication reuse and time duration based pruning. The performance of the developed algorithms is verified by extensive experiments on real spatial data.
Shortest path query is one of the most fundamental queries in spatial network databases. There exist algorithms that can process shortest path queries in real time. However, many complex applications require more than just the calculation of a single shortest path. For example, one of the common ways to determine the importance (or price) of a vertex or an edge in spatial network is to use Vickrey pricing, which intuitively values the vertex v (or edge e ) based on how much harder for travelling from the sources to the destinations without using v (or e ). In such cases, the alternative shortest paths without using v (or e ) are required. In this article, we propose using a precomputation based approach for both single pair alternative shortest path and all pairs shortest paths processing. To compute the alternative shortest path between a source and a destination efficiently, a naïive way is to precompute and store all alternative shortest paths between every pair of vertices avoiding every possible vertex (or edge), which requires O ( n 4 ) space. Currently, the state of the art approach for reducing the storage cost is to choose a subset of the vertices as center points, and only store the single-source alternative shortest paths from those center points. Such approach has the space complexity of O ( n 2 log n ). We propose a storage scheme termed iSPQF , which utilizes shortest path quadtrees by observing the relationships between each avoiding vertex and its corresponding alternative shortest paths. We have reduced the space complexity from the naïive O ( n 4 ) (or the state of the art O ( n 4 log n )) to O (min( γ, L ) n 1.5 ) with comparable query performance of O ( K ), where K is the number of vertices in the returned paths, L is the diameter of the spatial network, and γ is a value that depends on the structure of the spatial network, which is empirically estimated to be 40 for real road networks. Experiments on real road networks have shown that the space cost of the proposed iSPQF is scalable, and both the algorithms based on iSPQF are efficient.
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