In a series of 3 experiments, the authors examined the ability of badminton players of different skill levels (12 experts and 12 nonexperts) to anticipate the direction of badminton strokes. Participants viewed either film or point-light displays under a range of temporal or spatial occlusion conditions. World-class players were able to consistently pick up useful predictive information from the advance (precontact) kinematics of both the lower body and the racquet when the motion of those features was presented in isolation, whereas recreational players' use of the same information depended on the concurrent presence of linked segments. Participants' information pickup closely matched key biomechanical changes in the movement pattern being viewed, although, contrary to a common-coding view of perception and action (e.g., W. Prinz, 1997), some important differences were evident between the characteristics of the experts' movement prediction and those of expert movement production.
Three experiments were undertaken to ascertain the extent to which expertise in natural anticipatory tasks is characterised by superior attunement to the biomechanical (kinematic) constraints of the movement pattern being observed. Twelve world-class and twelve non-expert badminton players were required to predict the depth of an opponent's stroke from either video displays or point-light displays of the opposing player's hitting action. The information available within the displays was manipulated through temporal and/or spatial occlusion. Consistent with predictions that can be derived from the constraint-attunement hypothesis (Vicente and Wang, 1998 Psychological Review 105 33-57), experts showed: (i) an unchanged pattern of information pick-up when the display was reduced from video to point-light and only kinematic information was available; (ii) superior information pick-up from kinematic features that non-experts could use; and (iii) attunement to early kinematic information from the lower body to which non-experts were not sensitive. Consistent with predictions that can be derived from a common-coding perspective (Prinz, 1997 European Journal of Cognitive Psychology 9 129-154), the anticipation of stroke depth was facilitated more for experts than non-experts when the perceptual display provided linked segment information reminiscent of the cross-segmental torque transfers that occur during expert movement production.
Acquisition of gross motor skill is a natural developmental process for children. This aspect of human development increases with one's chronological age, irrespective of any developmental conditions. The purpose of this study was to assess the level of gross motor skill development among pre-and early school-aged children with motor disability. A total of 315 hearing-impaired pre-and early school male children in peninsular Malaysia participated in this study. Gross motor development was determined via Ulrich's Test of Gross Motor Development. Overall findings revealed significant differences among pre-and early school gross motor development in terms of locomotors and object manipulation skills. However, significant difference was not observed when both the locomotor and object manipulation skill scores were analyzed based on the Gross Motor Development Quotient (GMDQ) index. Such result indicated that the differences observed for both locomotor and object manipulation skills among pre-and early school-aged children were age-related consequences. However, the absence of significant difference in terms of GMDQ revealed that the differences were not in accordance to improvements that should be observed with increased chronological age.
The study aimed to investigate the use of visual display badminton game rallies to determine the level of sports intelligence. Methods of this study reveal the study participants with video display real game of badminton where some strokes rally divided into several shots. The result showed expert level players led the perceptual-cognitive task among another tested group. This preliminary study could suggest that the 'software' approach in skilled performance has been heading the search for systematic differences in information processing strategies between expert and novice athletes. Keywords: perceptual-visual; prediction; decision making; video task eISSN: 2398-4287 © 2022. The Authors. Published for AMER ABRA cE-Bs by e-International Publishing House, Ltd., UK. This is an open access article under the CC BYNC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). Peer–review under responsibility of AMER (Association of Malaysian Environment-Behaviour Researchers), ABRA (Association of Behavioural Researchers on Asians) and cE-Bs (Centre for Environment-Behaviour Studies), Faculty of Architecture, Planning & Surveying, Universiti Teknologi MARA, Malaysia. DOI: https://doi.org/10.21834/ebpj.v7iSI7%20(Special%20Issue).3822
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