The purpose of the research is to increase motoric ability and mathematical logic for early children through playing engklek traditional game. The basic subject of the research is on group B Permata Bunda kindergarten by using the experimental design. The method of this research is action research which using the technique of collecting and monitoring the activity sheet of the descriptions of the data analysis. This procedure involves four phases. They are planning, action, observation and reflection. The results showed that the implementation of Engklek traditional games increased students motoric skills and mathematical logic student. Engklek Traditional game is more effective than conventional learning in the experimental phase.
Today, education tends to only be interpreted as a learning process in formal schools and education is only interpreted as a process of learning and teaching by teachers and students. This phenomenon is very common where people only interpret education as limited to an ordinary routine that must be done without understanding that there is a benefit in it. This kind of thinking turned out to be a time bomb when the symptoms began to get lazier in understanding the education community and began to lazy the students to learn and began to notice the reluctance of education stakeholders and organizers to build and improve the quality of education in Indonesia.
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