No abstract
Would you allow an AI agent to make decisions on your behalf? If the answer is “not always,” the next question becomes “in what circumstances”? Answering this question requires human users to be able to assess an AI agent—and not just with overall pass/fail assessments or statistics. Here users need to be able to localize an agent’s bugs so that they can determine when they are willing to rely on the agent and when they are not. After-Action Review for AI (AAR/AI), a new AI assessment process for integration with Explainable AI systems, aims to support human users in this endeavor, and in this article we empirically investigate AAR/AI’s effectiveness with domain-knowledgeable users. Our results show that AAR/AI participants not only located significantly more bugs than non-AAR/AI participants did (i.e., showed greater recall) but also located them more precisely (i.e., with greater precision). In fact, AAR/AI participants outperformed non-AAR/AI participants on every bug and were, on average, almost six times as likely as non-AAR/AI participants to find any particular bug. Finally, evidence suggests that incorporating labeling into the AAR/AI process may encourage domain-knowledgeable users to abstract above individual instances of bugs; we hypothesize that doing so may have contributed further to AAR/AI participants’ effectiveness.
We investigate a deep reinforcement learning (RL) architecture that supports explaining why a learned agent prefers one action over another. The key idea is to learn action-values that are directly represented via human-understandable properties of expected futures. This is realized via the embedded self-prediction (ESP) model, which learns said properties in terms of human provided features. Action preferences can then be explained by contrasting the future properties predicted for each action. To address cases where there are a large number of features, we develop a novel method for computing minimal sufficient explanations from an ESP. Our case studies in three domains, including a complex strategy game, show that ESP models can be effectively learned and support insightful explanations.
Reinforcement learning (RL) agents are commonly evaluated via their expected value over a distribution of test scenarios. Unfortunately, this evaluation approach provides limited evidence for post-deployment generalization beyond the test distribution. In this paper, we address this limitation by extending the recent CheckList testing methodology from natural language processing to planning-based RL. Specifically, we consider testing RL agents that make decisions via online tree search using a learned transition model and value function. The key idea is to improve the assessment of future performance via a CheckList approach for exploring and assessing the agent's inferences during tree search. The approach provides the user with an interface and general query-rule mechanism for identifying potential inference flaws and validating expected inference invariances. We present a user study involving knowledgeable AI researchers using the approach to evaluate an agent trained to play a complex real-time strategy game. The results show the approach is effective in allowing users to identify previously-unknown flaws in the agent's reasoning. In addition, our analysis provides insight into how AI experts use this type of testing approach, which may help improve future instantiations.
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