A new method for noise removal of arbitrary surfaces meshes is presented which focuses on the preservation and sharpening of non-linear geometric features such as curved surface regions and feature lines. Our method uses a prescribed mean curvature flow (PMC) for simplicial surfaces which is based on three new contributions: 1. the definition and efficient calculation of a discrete shape operator and principal curvature properties on simplicial surfaces that is fully consistent with the well-known discrete mean curvature formula, 2. an anisotropic discrete mean curvature vector that combines the advantages of the mean curvature normal with the special anisotropic behaviour along feature lines of a surface, and 3. an anisotropic prescribed mean curvature flow which converges to surfaces with an estimated mean curvature distribution and with preserved non-linear features. Additionally, the PMC flow prevents boundary shrinkage at constrained and free boundary segments.
We provide conditions for convergence of polyhedral surfaces and their discrete geometric properties to smooth surfaces embedded in Euclidean 3-space. Under the assumption of convergence of surfaces in Hausdorff distance, we show that convergence of the following properties are equivalent: surface normals, surface area, metric tensors, and Laplace-Beltrami operators. Additionally, we derive convergence of minimizing geodesics, mean curvature vectors, and solutions to the Dirichlet problem.
SummaryDirection fields and vector fields play an increasingly important role in computer graphics and geometry processing. The synthesis of directional fields on surfaces, or other spatial domains, is a fundamental step in numerous applications, such as mesh generation, deformation, texture mapping, and many more. The wide range of applications resulted in definitions for many types of directional fields: from vector and tensor fields, over line and cross fields, to frame and vector-set fields. Depending on the application at hand, researchers have used various notions of objectives and constraints to synthesize such fields. These notions are defined in terms of fairness, feature alignment, symmetry, or field topology, to mention just a few. To facilitate these objectives, various representations, discretizations, and optimization strategies have been developed. These choices come with varying strengths and weaknesses. This course provides a systematic overview of directional field synthesis for graphics applications, the challenges it poses, and the methods developed in recent years to address these challenges. PrerequisitesThe audience should have some prior experience with triangle mesh representation of geometric models, and a working knowledge of vector calculus, linear algebra, and general computer graphics fundamentals. Some familiarity with the basics of differential geometry and numerical optimization are helpful, but not required. Intended AudienceThe course targets researchers and developers who seek to understand the concepts and technologies used in direction field and vector field synthesis, learn about the most recent developments, and discern how this powerful tool, which has had impact in a variety of research and application areas, might benefit their area of work. Participants will get a broad overview, and obtain the knowledge on how to choose the proper combination of techniques for many relevant tasks. SourcesThese notes are largely based on the following state-of-the-art report by the lecturers. It has been extended to include updates on the most recent developments. • The course was subsequently given at SIGGRAPH Asia 2016, including demos and real-time coding sessions. The entire course, including the notes, the presentation slides, and the demos, is provided in the following open-source GitHub repository: https://github.com/avaxman/DirectionalFieldSynthesis Further ReadingBeing a relatively young and developing topic, no textbooks covering the various aspects of directional field synthesis in the context of computer graphics and geometry processing are available. The notes of a recent course on vector field processing offer another perspective on parts of the topic, with a focus on the discrete differential geometry aspects:• F. Her current interests are in geometry processing and modeling, specifically on vector field design, surface parametrizations, and inter-surface mappings. David Bommes RWTH Aachen University, GermanyDavid Bommes is an assistant professor in the Computer Science ...
This paper is concerned with a fundamental problem in geometric deep learning that arises in the construction of convolutional neural networks on surfaces. Due to curvature, the transport of filter kernels on surfaces results in a rotational ambiguity, which prevents a uniform alignment of these kernels on the surface. We propose a network architecture for surfaces that consists of vector-valued, rotation-equivariant features. The equivariance property makes it possible to locally align features, which were computed in arbitrary coordinate systems, when aggregating features in a convolution layer. The resulting network is agnostic to the choices of coordinate systems for the tangent spaces on the surface. We implement our approach for triangle meshes. Based on circular harmonic functions, we introduce convolution filters for meshes that are rotation-equivariant at the discrete level. We evaluate the resulting networks on shape correspondence and shape classifications tasks and compare their performance to other approaches. CCS Concepts: • Computing methodologies → Neural networks; Shape analysis.
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