Probo is a huggable animal-like robot, designed to act as a social interface. It will be used as a platform to study human robot interaction (HRI) while employing human-like social cues and communication modalities. The robot has a fully actuated head, with 20 degrees of freedom, capable of showing facial expressions and making eyecontact. The basic facial expressions are represented as a vector in the 2-dimensional emotion space based on Russel's circomplex model of affect (Posner et al. in Dev. Psychopathol. 17(03):715-734, 2005). The recognition of the underlying emotions based on the robot's facial expressions were tested in different user studies and compared with similar robotic projects. This paper describes the concepts of the robot Probo and the ability to express emotional states.
Abstract-Nowadays robots are being created that interact with human beings in order to satisfy certain social needs. Following this trend, the development of the social robot Probo has started. The robot will be used in hospitals, as a tele-interface for entertainment, communication and medical assistance. Therefore, it requires the ability to express emotions. In order to do so, an emotional interface is developed to fully configure the display of emotions. These emotions -represented as a vector in an emotion space-are mapped to the degrees of freedom used in the robot. Besides emotions, the interface includes a control for the point of attention and a module to create and store animations. A 3D virtual model is created, acting as a virtual replica of the robot, providing realistic visual feedback to evaluate the design choices for the facial expressions. This paper presents the objectives of this new robot and describe the concepts and design of the first prototype.Index Terms-Human robot interaction, robot assisted therapy, robot design.
Abstract-Nowadays robots are being created that interact with human beings in order to satisfy certain social needs. Following this trend, the development of the social robot Probo has started. The robot will be used in hospitals, as a tele-interface for entertainment, communication and medical assistance. Therefore, it requires the ability to express emotions. In order to do so, an emotional interface is developed to fully configure the display of emotions. These emotions -represented as a vector in an emotion space-are mapped to the degrees of freedom used in the robot. Besides emotions, the interface includes a control for the point of attention and a module to create and store animations. A 3D virtual model is created, acting as a virtual replica of the robot, providing realistic visual feedback to evaluate the design choices for the facial expressions. This paper presents the objectives of this new robot and describe the concepts and design of the first prototype.Index Terms-Human robot interaction, robot assisted therapy, robot design.
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