Social Medias these days have become the instant communication platform to share anything; from personal feelings to the matter of public concern, these are the easiest and aphoristic way to deliver information among the mass. With the development of Web 2.0 technologies, more and more emphasis has been given to user input in the web; the concept of Geoweb is being visualized and in the recent years, social media like Twitter, Flicker are among the popular Location Based Social Medias with locational functionality enabled in them. Nepal faced devastating earthquake on 25 April, 2015 resulting in the loss of thousands of lives, destruction in the historical-archaeological sites and properties. Instant help was offered by many countries around the globe and even lots of NGOs, INGOs and people started the rescue operations immediately; concerned authorities and people used different communication medium like Frequency Modulation Stations, Television, and Social Medias over the World Wide Web to gather information associated with the Quake and to ease the rescue activities. They also initiated campaign in the Social Media to raise the funds and support the victims. Even the social medias like Facebook, Twitter, themselves announced the helping campaign to rebuild Nepal. In such scenario, this paper features the analysis of Twitter data containing hashtag related to Nepal Earthquake 2015 together with their temporal characteristics, when were the message generated, where were these from and how these spread spatially over the internet?
A distributed multimedia system (DMS) come to play as a backbone of 21th century to provide sophisticated technology to realize such a modern distance education/learning. In this paper, we describe distributed multimedia system for distance education that could be implemented at Kathmandu University and how this system interacts with other University i.e. Tribhuvan University. Proposed framework brings an abstraction and its infrastructure for multimedia materials storage, management, real time review of this multimedia on demand and a shared whiteboard on web browser to distance learner. For the design of the proposed system, it is necessary to consider different requirement and management of Quality of Service (QoS). This system is made available to only registered student/users through various networks i.e. Local Area Network (LAN)/Internet using university's own VPN user ID and Password. In addition, proposed system provides abstraction in which distance learner or student access lecturer presentation/notes on web browser and can review multimedia lecture's notes, presentation on demand. Student or people could have different reasons for attending distance education/learning such as constraints of time, distance, and finance etc. So, distance education system should reduce the distance gap between a student/participants and lecturer. This is done by quick response interaction between lecturer and student throughout the system. The main objective of this paper is to provide distance education platform while guarantying secure communication and user on demand multimedia access with the sophisticated QoS.
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