Abstract. The quadratic linear ordering problem naturally generalizes various optimization problems, such as bipartite crossing minimization or the betweenness problem, which includes linear arrangement. These problems have important applications in, e.g., automatic graph drawing and computational biology. We present a new polyhedral approach to the quadratic linear ordering problem that is based on a linearization of the quadratic objective function.Our main result is a reformulation of the 3-dicycle inequalities using quadratic terms. After linearization, the resulting constraints are shown to be face-inducing for the polytope corresponding to the unconstrained quadratic problem. We exploit this result both within a branch-andcut algorithm and within an SDP-based branch-and-bound algorithm. Experimental results for bipartite crossing minimization show that this approach clearly outperforms other methods.
Many real-life scheduling, routing and location problems can be formulated as combinatorial optimization problems whose goal is to find a linear layout of an input graph in such a way that the number of edge crossings is minimized. In this paper, we study a restricted version of the linear layout problem where the order of vertices on the line is fixed, the so-called fixed linear crossing number problem (FLCNP). We show that this N P-hard problem can be reduced to the well-known maximum cut problem. The latter problem was intensively studied in the literature; efficient exact algorithms based on the branch-and-cut technique have been developed. By an experimental evaluation on a variety of graphs, we show that using this reduction for solving FLCNP compares favorably to earlier branch-and-bound algorithms.
The Two-Sided Crossing Minimization (TSCM) problem calls for minimizing the number of edge crossings of a bipartite graph where the two sets of vertices are drawn on two parallel layers and edges are drawn as straight lines. This well-known problem has important applications in VLSI design and automatic graph drawing. In this paper, we present a new branch-and-cut algorithm for the TSCM problem by modeling it directly to a binary quadratic programming problem. We show that a large number of effective cutting planes can be derived based on a reformulation of the TSCM problem. We compare our algorithm with a previous exact algorithm by testing both implementations with the same set of instances. Experimental evaluation demonstrates the effectiveness of our approach.
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