Abstract.A multiparty session forms a unit of structured interactions among many participants which follow a prescribed scenario specified as a global type signature. This paper develops, besides a more traditional communication type system, a novel static interaction type system for global progress in dynamically interleaved multiparty sessions.
Abstract-Integrated Development Environments (IDEs), such as Visual Studio, automate common transformations, such as Rename and Extract Method refactorings. However, extending these catalogs of transformations is complex and time-consuming. A similar phenomenon appears in intelligent tutoring systems where instructors have to write cumbersome code transformations that describe "common faults" to fix similar student submissions to programming assignments.In this paper, we present REFAZER, a technique for automatically generating program transformations. REFAZER builds on the observation that code edits performed by developers can be used as input-output examples for learning program transformations. Example edits may share the same structure but involve different variables and subexpressions, which must be generalized in a transformation at the right level of abstraction. To learn transformations, REFAZER leverages state-of-the-art programming-by-example methodology using the following key components: (a) a novel domain-specific language (DSL) for describing program transformations, (b) domain-specific deductive algorithms for efficiently synthesizing transformations in the DSL, and (c) functions for ranking the synthesized transformations.We instantiate and evaluate REFAZER in two domains. First, given examples of code edits used by students to fix incorrect programming assignment submissions, we learn program transformations that can fix other students' submissions with similar faults. In our evaluation conducted on 4 programming tasks performed by 720 students, our technique helped to fix incorrect submissions for 87% of the students. In the second domain, we use repetitive code edits applied by developers to the same project to synthesize a program transformation that applies these edits to other locations in the code. In our evaluation conducted on 59 scenarios of repetitive edits taken from 3 large C# open-source projects, REFAZER learns the intended program transformation in 83% of the cases and using only 2.8 examples on average.
With the range and sensitivity of algorithmic decisions expanding at a break-neck speed, it is imperative that we aggressively investigate fairness and bias in decision-making programs. First, we show that a number of recently proposed formal definitions of fairness can be encoded as probabilistic program properties. Second, with the goal of enabling rigorous reasoning about fairness, we design a novel technique for verifying probabilistic properties that admits a wide class of decision-making programs. Third, we present FairSquare, the first verification tool for automatically certifying that a program meets a given fairness property. We evaluate FairSquare on a range of decision-making programs. Our evaluation demonstrates FairSquare's ability to verify fairness for a range of different programs, which we show are out-of-reach for state-of-the-art program analysis techniques. CCS Concepts: • Mathematics of computing → Probabilistic inference problems; • Software and its engineering → Automated static analysis;
We propose a deterministic model for associating costs with strings that is parameterized by operations of interest (such as addition, scaling, and minimum), a notion of regularity that provides a yardstick to measure expressiveness, and study decision problems and theoretical properties of resulting classes of cost functions. Our definition of regularity relies on the theory of string-to-tree transducers, and allows associating costs with events that are conditioned on regular properties of future events. Our model of cost register automata allows computation of regular functions using multiple "write-only" registers whose values can be combined using the allowed set of operations. We show that the classical shortest-path algorithms as well as the algorithms designed for computing discounted costs can be adapted for solving the min-cost problems for the more general classes of functions specified in our model. Cost register automata with the operations of minimum and increment give a deterministic model that is equivalent to weighted automata, an extensively studied nondeterministic model, and this connection results in new insights and new open problems.
Theory of tree transducers provides a foundation for understanding expressiveness and complexity of analysis problems for specification languages for transforming hierarchically structured data such as XML documents. We introduce streaming tree transducers as an analyzable, executable, and expressive model for transforming unranked ordered trees (and hedges) in a single pass. Given a linear encoding of the input tree, the transducer makes a single left-to-right pass through the input, and computes the output in linear time using a finite-state control, a visibly pushdown stack, and a finite number of variables that store output chunks that can be combined using the operations of string-concatenation and tree-insertion. We prove that the expressiveness of the model coincides with transductions definable using monadic second-order logic (MSO). Existing models of tree transducers either cannot implement all MSO-definable transformations, or require regular look ahead that prohibits single-pass implementation. We show a variety of analysis problems such as type-checking and checking functional equivalence are decidable for our model.
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