Mobile Augmented Reality (MAR) is increasingly used in education. MAR has the potential to motivate and engage learners, increase learning effects and change the quality and quantity of interaction during the learning process. Therefore, MAR learning settings (MARLS) design principles are needed to provide teachers and researchers with orientation knowledge MARLS. However, there is a lack of frameworks and principles to guide the design of effective MARLS. Design principles for MARLS should include technical and pedagogical aspects. In a literature review we analyzed 12 studies on MAR design and application for education to identify the design principles: 1. Usability; 2. User centeredness; 3. Basic learning theories; 4. Conscious application; 5. Cognitive overload. The principles may guide researchers and practitioners to bridge the gap between MAR innovations and real-world classrooms.
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