Abstract. The irregular strip packing problem consists in minimizing the length used to cut a set of pieces from a board with fixed width. Recently, a mixed integer programming model was proposed for the problem, but it may allow a large number of symmetric solutions. In this paper, new symmetry breaking constraints are proposed to improve the model. Computational experiments were performed for instances with convex pieces. The results show the proposed formulation is better than the previous one for most instances, since it improves lower bounds and reduces run-time and number of nodes explored to prove optimality.
The irregular strip packing problem is a common variant of cutting and packing problems. Only a few exact methods have been proposed to solve this problem in the literature. However, several heuristics have been proposed to solve it. Despite the number of proposed heuristics, only a few methods that combine exact and heuristic approaches to solve the problem can be found in the literature. In this paper, a matheuristic is proposed to solve the irregular strip packing problem. The method has three phases in which exact mixed integer programming models from the literature are used to solve the sub-problems. The results show that the matheuristic is less dependent on the instance size and finds equal or better solutions in 87,5% of the cases in shorter computational times compared with the results of other models in the literature. Furthermore, the matheuristic is faster than other heuristics from the literature.
As in many other combinatorial optimisation problems, research on nesting problems (aka irregular packing problems) has evolved around the dichotomy between continuous (time consuming) and discrete (memory consuming) representations of the solution space. Recent research has been devoting increasing attention to discrete representations for the geometric layer of nesting problems, namely in mathematical programming-based approaches. These approaches employ conventional regular meshes, and an increase in their precision has a high computational cost. In this paper, we propose a data structure to represent non-regular meshes, based on the geometry of each piece. It supports non-regular discrete geometric representations of the shapes, and by means of the proposed data structure, the discretisation can be easily adapted to the instances, thus overcoming the precision loss associated with discrete representations and consequently allowing for a more efficient implementation of search methods for the nesting problem. Experiments are conducted with the dotted-board model -a recently published mesh-based binary programming model for nesting problems. In the light of both the scale of the instances, which are now solvable, and the quality of the solutions obtained, the results are very promising.
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