Impact craters refer to the most salient features on the moon surface. They are of huge significance for analyzing the moon topography, selecting the lunar landing site and other lunar exploration missions, etc. However, existing methods of impact crater detection have been largely implemented on the optical image data, thereby causing them to be sensitive to the sunlight. Thus, these methods can easily achieve unsatisfactory detection results. In this study, an original two-stage small crater detection method is proposed, which is sufficiently effective in addressing the sunlight effects. At the first stage of the proposed method, a semantic segmentation is conducted to detect small impact craters by fully exploiting the elevation information in the digital elevation map (DEM) data. Subsequently, at the second stage, the detection accuracy is improved under the special post-processing. As opposed to other methods based on DEM images, the proposed method, respectively, increases the new crusher percentage, recall and crusher level F1 by 4.89%, 5.42% and 0.67%.
China’s Chang’e lunar exploration project obtains digital orthophoto image (DOM) and digital elevation model (DEM) data covering the whole Moon, which are critical to lunar research. The DOM data have three resolutions (i.e., 7, 20 and 50 m), while the DEM has two resolutions (i.e., 20 and 50 m). Analysis and research on these image data effectively help humans to understand the Moon. In addition, impact craters are considered the most basic feature of the Moon’s surface. Statistics regarding the size and distribution of impact craters are essential for lunar geology. In existing works, however, the lunar surface has been reconstructed less accurately, and there is insufficient semantic information regarding the craters. In order to build a three-dimensional (3D) model of the Moon with crater information using Chang‘e data in the Chang‘e reference frame, we propose a four-step framework. First, software is implemented to annotate the lunar impact craters from Chang’e data by complying with our existing study on an auxiliary annotation method and open-source software LabelMe. Second, auxiliary annotation software is adopted to annotate six segments in the Chang’e data for an overall 25,250 impact crater targets. The existing but inaccurate craters are combined with our labeled data to generate a larger dataset of craters. This data set is analyzed and compared with the common detection data. Third, deep learning detection methods are employed to detect impact craters. To address the problem attributed to the resolution of Chang’e data being too high, a quadtree decomposition is conducted. Lastly, a geographic information system is used to map the DEM data to 3D space and annotate the semantic information of the impact craters. In brief, a 3D model of the Moon with crater information is implemented based on Chang’e data in the Chang‘e reference frame, which is of high significance.
The surface mesh reconstruction from point clouds has been a fundamental research topic in Computer Vision and Computer Graphics. Recently, the Neural Implicit Representation (NIR)-based reconstruction has revolutionized this research topic. This work summarizes and analyzes representative works on NIR-based reconstruction and highlights several important insights. However, one major problem with existing works is that they struggle to handle high-resolution meshes. To address this, this paper introduces HRE-NDC, a novel High-Resolution and Efficient Neural Dual Contouring approach for mesh reconstruction from point clouds, which takes the previous state-of-the-art as a baseline and adopts a coarse-to-fine network structure design, along with feature-preserving downsampling and other improvements. HRE-NDC significantly reduces training time and memory usage while achieving better surface reconstruction results. Experimental results demonstrate the superiority of our method in both visualization and quantitative results, and it shows excellent generalization performance on various data including large indoor scenes, real-scanned urban buildings, clothing, and human bodies.
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