The Park City Math Institute 2016 Summer Undergraduate Faculty Program met for the purpose of composing guidelines for undergraduate programs in data science. The group consisted of 25 undergraduate faculty from a variety of institutions in the United States, primarily from the disciplines of mathematics, statistics, and computer science. These guidelines are meant to provide some structure for institutions planning for or revising a major in data science.
As part of the Navy's Decision Centered Design (DCD) program 1 , preliminary Cognitive Task Analyses (CTA) were performed on Joint Operations Center (JOC) personnel serving aboard command and control ships under the command of a Joint Task Force Commander (CJTF). The initial focus of these efforts was on the Battle Watch Captain (BWC). Members of the DCD project team conducted interviews and observed exercises and actual underway operations onboard USS Coronado (AGF 11) and USS Mount Whitney (LCC 20) as part of the CTA effort.As data from these exercises and interviews were compiled, experienced cognitive task analysts examined the data to determine decision requirements, information flow patterns, training and organizational requirements, and common operational problems.The initial observations, analyses, and interviews quickly revealed that the CJTF, Battle Watch Captain, and the supporting personnel are not well served by current JOC information systems and workspaces. Independently, C2F and C3F are continuing to experiment with JOC layouts, displays, organizations, and decision support systems as they evolve toward an adequate configuration. Clearly, help for CJTF is urgently needed. Expected products from the DCD program include improved information management and display systems, and recommendations for changes to JOC policies and procedures.
Public reporting burden for the collection of information is estimated to average 1 hour per response, including the time for reviewing instructions, searching existing data sources, gathering and maintaining the data needed, and completing and reviewing the collection of information. Send comments regarding this burden estimate or any other aspect of this collection of information, including suggestions for reducing this burden, to Washington Headquarters Services, Directorate for Information Operations and Reports, 1215 Jefferson Davis Highway, Suite 1204, Arlington VA 22202-4302. Respondents should be aware that notwithstanding any other provision of law, no person shall be subject to a penalty for failing to comply with a collection of information if it does not display a currently valid OMB control number. AbstractSpace and Naval Warfare Systems Center, San Diego's (SSC-SD) Command 21 project, sponsored by ONR, is addressing how information technology can be designed to best facilitate information production, consumption, and management. For the past several years, the focus of the Command 21 effort has been the development of Knowledge Web (K-Web), which utilizes Web technologies to share operationally relevant information. In K-Web, data is processed and stored by 'producers' in a way that represents meaningful knowledge to 'consumers'. Use and utility of K-Web at the Global 2000 war game, were reported at last year's CCRTS. K-Web was implemented on USS Carl Vinson in May 2001, for use during deployment. Upon the ship's return, interviews of users were conducted, focusing on use and utility of K-Web tools, products, business rules and training materials. The interview data indicate K-Web as invaluable for asynchronous, distributed dissemination of operational information. Additionally, automaticallycollected data were analyzed for patterns of use. Quantitative and qualitative data enabled assessment of how the current K-Web concept and technologies support users' requirements within operational environments. These analyses were also compared to analyses from the war game environment. IntroductionAs technology increases the speed and ease of information exchange, the problems associated with information production, consumption, and management also increase. Effective commandlevel decision-making requires a high level of situation awareness (SA) (Endsley, 1995). To support improved SA, information must be made available in a format that is meaningful and useful for application to real-world problems; in other words, information must be transformed into knowledge. Space and Naval Warfare Systems Center, San Diego's (SSC-SD) Command 21 project, sponsored by ONR, is addressing how information technology can be designed to best facilitate information production, consumption, and management in support of the needs of senior decision makers and their staff in military command centers.
The Game of Cycles, introduced by Su (2020), is played on a simple connected planar graph together with its bounded cells, and players take turns marking edges with arrows according to a sink-source rule that gives the game a topological flavor. The object of the game is to produce a cycle cell -a cell surrounded by arrows all cycling in one directionor to make the last possible move. We analyze the two-player game for various classes of graphs and determine who has a winning strategy. We also establish a topological property of the game: that a board with every edge marked must have a cycle cell.
Regional and theater military operations have increasingly found open-source information to be a useful supplement to traditional data sources. Open-source information includes a wide variety of public data that can be readily acquired from news broadcasts, web sites, on-line databases, information brokers, email, etc. The VICTOR project is a technology demonstration initiative with the objective of developing human-centric decision support principles for information processing to support on-line open-source information analysis by leveraging existing / evolving capabilities. Observations, interviews, and product assessments were conducted at USCINCPAC to determine user requirements and current work processes. Based on this, we are developing a set of tools that are customized to address the cognitive tasks performed by open-source information analysts. An innovative development approach is being employed that provides access to a variety of relevant COTS/GOTS software through a consistent human-computer interface and that adapts these tools to the users' specific tasks. This approach enables extremely rapid, low cost development that stays abreast of the latest technology, while unburdening users from excessive system integration and training. IntroductionToday's military environment requires timely and effective decision-making in a range of peacekeeping and war-fighting situations. To provide decision-makers with accurate information, analysts use a number of sophisticated tools and techniques to gather information from classified as well as open-sources. Open-source information includes a wide variety of publicly accessible data that can be acquired from news broadcasts, web sites, on-line databases, information brokers, email, etc. Unfortunately, many of the tools and techniques currently in use for this purpose are inadequate for military tasks, difficult to use, or lack the required level of integration and compatibility. Worse yet, some needed tools are technologically immature or simply do not exist. As a result, vital information is often inaccessible to the decision-maker.
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