Despite the fact that marker-based systems for human motion estimation provide very accurate tracking of the human body joints (at mm precision), these systems are often intrusive or even impossible to use depending on the circumstances, e.g. markers cannot be put on an athlete during competition. Instrumenting an athlete with the appropriate number of markers requires a lot of time and these markers may fall off during the analysis, which leads to incomplete data and requires new data capturing sessions and hence a waste of time and effort. Therefore, we present a novel multiview video-based markerless system that uses 2D joint detections per view (from OpenPose) to estimate their corresponding 3D positions while tackling the people association problem in the process to allow the tracking of multiple persons at the same time.Our proposed system can perform the tracking in real-time at 20-25 fps. Our results show a standard deviation between 9.6 and 23.7 mm for the lower body joints based on the raw measurements only. After filtering the data, the standard deviation drops to a range between 6.6 and 21.3 mm. Our proposed solution can be applied to a large number of applications, ranging from sports analysis to virtual classrooms where submillimeter precision is not necessarily required, but where the use of markers is impractical.
In this paper, we propose a novel extrinsic calibration method for camera networks by analyzing tracks of pedestrians. First of all, we extract the center lines of walking persons by detecting their heads and feet in the camera images. We propose an easy and accurate method to estimate the 3D positions of the head and feet w.r.t. a local camera coordinate system from these center lines. We also propose a RANSAC-based orthogonal Procrustes approach to compute relative extrinsic parameters connecting the coordinate systems of cameras in a pairwise fashion. Finally, we refine the extrinsic calibration matrices using a method that minimizes the reprojection error. While existing state-of-the-art calibration methods explore epipolar geometry and use image positions directly, the proposed method first computes 3D positions per camera and then fuses the data. This results in simpler computations and a more flexible and accurate calibration method. Another advantage of our method is that it can also handle the case of persons walking along straight lines, which cannot be handled by most of the existing state-of-the-art calibration methods since all head and feet positions are co-planar. This situation often happens in real life.
In this paper, we propose a novel extrinsic calibration method for camera networks using a sphere as the calibration object. First of all, we propose an easy and accurate method to estimate the 3D positions of the sphere center w.r.t. the local camera coordinate system. Then, we propose to use orthogonal procrustes analysis to pairwise estimate the initial camera relative extrinsic parameters based on the aforementioned estimation of 3D positions. Finally, an optimization routine is applied to jointly refine the extrinsic parameters for all cameras. Compared to existing sphere-based 3D position estimators which need to trace and analyse the outline of the sphere projection in the image, the proposed method requires only very simple image processing: estimating the area and the center of mass of the sphere projection. Our results demonstrate that we can get a more accurate estimate of the extrinsic parameters compared to other sphere-based methods. While existing state-of-the-art calibration methods use point like features and epipolar geometry, the proposed method uses the sphere-based 3D position estimate. This results in simpler computations and a more flexible and accurate calibration method. Experimental results show that the proposed approach is accurate, robust, flexible and easy to use.
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