This study assessed the positional and temporal movement patterns of professional rugby union players during competition using global positioning system (GPS) units. GPS data were collected from 33 professional rugby players from 13 matches throughout the 2012-2013 season sampling at 10 Hz. Players wore GPS units from which information on distances, velocities, accelerations, exertion index, player load, contacts, sprinting and repeated high-intensity efforts (RHIE) were derived. Data files from players who played over 60 min (n = 112) were separated into five positional groups (tight and loose forwards; half, inside and outside backs) for match analysis. A further comparison of temporal changes in movement patterns was also performed using data files from those who played full games (n = 71). Significant positional differences were found for movement characteristics during performance (P < 0.05). Results demonstrate that inside and outside backs have greatest high-speed running demands; however, RHIE and contact demands are greatest in loose forwards during match play. Temporal analysis of all players displayed significant differences in player load, cruising and striding between halves, with measures of low- and high-intensity movement and acceleration/deceleration significantly declining throughout each half. Our data demonstrate significant positional differences for a number of key movement variables which provide a greater understanding of positional requirements of performance. This in turn may be used to develop progressive position-specific drills that elicit specific adaptations and provide objective measures of preparedness. Knowledge of performance changes may be used when developing drills and should be considered when monitoring and evaluating performance.
There is considerable conflict within the literature regarding the relevance of isometric testing for the assessment of neuromuscular function within dynamic sports. The aim of this study was to determine the relationship between isometric measures of force development and dynamic performance. Thirty-nine professional rugby league players participated in this study. Forty-eight hours after trial familiarization, participants performed a maximal isometric midthigh pull, with ∼120-130° bend at the knee, countermovement jump (CMJ), and a 10-m sprint. Force-time data were processed for peak force (PF), force at 100 milliseconds (F100ms), and peak rate of force development (PRFD). Analysis was carried out using Pearson's product moment correlation with significance set at p < 0.05. The PF was not related to dynamic performance; however, when expressed relative to body weight, it was significantly correlated with both 10-m time and CMJ height (r = -0.37 and 0.45, respectively, p < 0.05). The F100ms was inversely related to 10-m time (r = -0.54, p < 0.01); moreover, when expressed relative to body weight, it was significantly related to both 10-m time and CMJ height (r = -0.68 and 0.43, p < 0.01). In addition, significant correlations were found between PRFD and 10-m time (r = -0.66, p < 0.01) and CMJ height (r = 0.387, p < 0.01). In conclusion, this study provides evidence that measures of maximal strength and explosiveness from isometric force-time curves are related to jump and sprint acceleration performance in professional rugby league players.
We examined the recovery time-course of neuromuscular function (NMF), the testosterone and cortisol hormonal milieu, and mood for 60 hours after a competitive match in professional rugby union players (n = 14). Thirty-six hours prematch (19:30 hours kick-off), baseline saliva samples (testosterone, cortisol, and testosterone to cortisol [T/C] ratio), countermovement jump performances (peak power output [PPO]), and mood disruption (Brief Assessment of Mood Questionnaire) were collected and was repeated at 12, 36, and 60 hours postmatch. Peak power output decreased below baseline at 12 hours (baseline 6,100 ± 565 W vs. 12 h 5,680 ± 589 W; p = 0.004) and 36 hours (5,761 ± 639 W; p < 0.001) but had recovered at 60 hours (5,950 ± 505 W; p = 0.151). Cortisol concentrations increased from baseline at 12 hours (baseline 0.40 ± 0.09 µg·dl-1 vs. 12 h 0.60 ± 0.20 µg·dl-1; p = 0.004) and 36 hours (0.60 ± 0.20 µg·dl-1; p = 0.027) but were similar at 60 hours postmatch. Testosterone concentrations decreased from baseline at 12 hours (baseline 214 ± 84 pg·ml-1 vs. 12 h 151 ± 56 pg·ml-1; p = 0.023) and 36 hours (173 ± 71 pg·ml-1; p = 0.016) but were similar at 60 hours postmatch. The T/C ratio decreased from baseline at 12 hours (baseline 551 ± 219 vs. 12 h 266 ± 123; p = 0.001) and 36 hours (310 ± 148; p = 0.027) before returning to baseline at 60 hours postmatch. Mood disturbance increased at 12 hours (p = 0.031) before returning to baseline at 36 and 60 hours postmatch. There were no relationships between changes in PPO, testosterone, cortisol, T/C ratio, and mood. In conclusion, postmatch changes in NMF, salivary hormones, and mood disturbance were identified in professional rugby union players. Players and coaches can expect reduced NMF and hormonal disruption for 36 hours before recovering at 60 hours postmatch, with mood recovered by 36 hours postmatch. Knowledge of these recovery time-courses may prove useful for player training program design and postmatch recovery strategies.
BackgroundRugby union players can take several days to fully recover from competition. Muscle damage induced during the match has a major role in player recovery; however the specific characteristics of match play that predict post-match muscle damage remains unclear. We examined the relationships between a marker of muscle damage and performance characteristics associated with physical contacts and high-speed movement in professional rugby union players.MethodsTwenty-eight professional rugby union players (15 forwards, 13 backs) participated in this study. Data were obtained from 4 European Cup games, with blood samples collected 2 h pre, and 16 and 40 h post-match, and were subsequently analysed for creatine kinase (CK). Relationships between changes in CK concentrations and number of physical contacts and high-speed running markers, derived from performance analysis and global positioning system (GPS) data, were assessed.ResultsModerate and moderate-large effect-size correlations were identified between contact statistics from performance analysis and changes in CK at 16 and 40 h post-match in forwards and backs, respectively (e.g. backs; total impacts vs. ΔCK (r = 0.638, p < 0.01) and Δ% CK (r = 0.454, p < 0.05) 40 h post-match). Furthermore, moderate effect-size correlations were found between measures of high-speed running and sprinting, and changes in CK at 16 and 40 h post-match within the backs (e.g. high-speed running distance vs. ΔCK (r = 0.434, p = 0.056) and Δ% CK (r = 0.437, p = 0.054) 40 hrs post-match).ConclusionsOur data demonstrate that muscle damage induced by professional rugby union match play is to some extent predicted by the number of physical contacts induced during performance. Furthermore, we show for the first time that muscle damage in backs players is predicted by high-speed running measures derived from GPS. These data increase the understanding of the causes of muscle damage in rugby union; performance markers could potentially be used to tailor individual recovery strategies and subsequent training following rugby union competition.
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