In this paper we explore how design fiction -an increasingly common and relevant strategy within HCI and the Digital Humanities -can be used to get purchase on the future. In particular, we address how design fictional methods allow researchers to construct arguments about feared or dystopian futures within the context of collapse informatics. Fiction, as a research tool, allows us to do several important things with proximal futures: it allows us to adopt a range of different intellectual commitments and values about the future and explore the consequences of those commitments; it allows us to articulate these consequences to a broader public in a format that is more readily consumed and understood than a research paper; and it allows us to insulate ourselves from the emotional consequences of perceived proximal dystopias by creating space to "play with" and explore alternative visions of the future. We argue that paying attention to how popular culture represents scenarios of collapse can provide insight into how to express and communicate the challenges and potential solutions framed by the LIMITS community to a broad public audience.
Abstract-Research is often inspired by visions of the future. These visions can take on various narrative forms, and can fall anywhere along the spectrum from utopian to dystopian.Even though we recognize the importance of such visions to help us shape research questions and inspire rich design spaces to be explored, the opportunity to discuss them is rarely given in a research context.Imagine how civilization will have changed in 15 years. What is your vision for systems that will be supporting sustainability in that time? Which transformational changes will have occurred in the mean time that allow for these systems? Is ICT even the right tool or does it contradict sustainability by making our world ever more complex? How can we make systems and our societies more sustainable and resilient by ICT4S?This paper presents a compilation of fictional abstracts for inspiration and discussion, and provides means to stimulate discussion on future research and contributes to ICT4S community building.
In this forum we highlight innovative thought, design, and research in the area of interaction design and sustainability, illustrating the diversity of approaches across HCI communities.
--- Lisa Nathan and Samuel Mann, Editors
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